Quote Originally Posted by Doolio View Post
Whether you are good or bad as a player has nothing to do with things discussed here.
Actually, being a good or bad player does have something to do with it. The perception of the system is going to be different if you are bad at the system versus if you are good at the system.

That being said, I think you're exaggerating the problems quite a bit. It's certainly not a binary system, we're not running around with railguns insta-gibbing people. As for the pve-type damage, that really only applies to the potential output, the application is different. Last time I checked, pve bosses don't sprint away from you and try to LoS you around corners. I believe the system is good because it rewards coordination and adaptability, just as a PvP system should. The system needs tweaking, but it not as fatally flawed as people are claiming.