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  1. #11
    Player
    Megido's Avatar
    Join Date
    Nov 2013
    Posts
    210
    Character
    Datura Megido
    World
    Cerberus
    Main Class
    Marauder Lv 66
    With Coil giving 150 and now the duty roulette spacing out the myths over the week, it no longer feels like a grind, but with the option still being there.
    Good job SE.
    (2)

  2. #12
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Haukke HM is very speedrunnable and gives 50 myth. Sirius and Copperbell are really not worth it in the same way, though fun dungeons in their own rights. Already done Haukke in 13 minutes, and that wasn't with 100% optimal pulls and timings in general, yet. With the cliché PLD/WHM/BRD/BLM comp you can just burn through it like it was 2.0 WP all again. The first section before the first boss kind of limits the pulls a bit due to the doors and the keys, with only a few NPCs in each room, but it gets better with the corridor sections after the first boss allowing for massive pulls.

    Apart from that, the Duty Roulette and Coil are your friends. (Can't really comment on CT yet because I haven't done it yet, missing out on the FATEs, lol).
    (1)

  3. #13
    Player
    Megido's Avatar
    Join Date
    Nov 2013
    Posts
    210
    Character
    Datura Megido
    World
    Cerberus
    Main Class
    Marauder Lv 66
    Quote Originally Posted by Tranquil View Post
    (Can't really comment on CT yet because I haven't done it yet, missing out on the FATEs, lol).
    Same here but from what i've heard its one big leaver fest. Seems people want to try more than once for the best gear in-game only, and with gear lockout instead of weekly they arent even punished. patch about done though!
    (0)

  4. #14
    Player
    Zipster's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Zipster Zipparo
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Can anyone provide a break down of how many myth tomes are given based on the new HM dungeons, BC T1-5, DR High-level etc. Thanks.
    (1)

  5. #15
    Player
    Githiun's Avatar
    Join Date
    Sep 2013
    Posts
    218
    Character
    Githiun Smallsword
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    You can only do the Duty Roulette once a day?
    (0)

  6. #16
    Player
    Zellata's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Zellata Thorn
    World
    Diabolos
    Main Class
    Archer Lv 50
    Quote Originally Posted by Githiun View Post
    You can only do the Duty Roulette once a day?
    You can do it as much as you want, but you only get extra myth tomes once a day.
    (0)

  7. #17
    Player
    Wulfgang's Avatar
    Join Date
    Dec 2011
    Posts
    116
    Character
    Wulfgang Amadeus
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by tOnni3 View Post
    For me,

    Coil T1-4 = 150
    CT = 50
    1 DR/day

    This should pretty much bring me to ToM cap.
    Same generally; T1-4 Coil (150), ~2 CT runs (100), High Level Roulette 3x (>70 per) gets you to 450 (460 but 10 don't carry over obviously). Wulfgang's Tip of the Day: Click the "In Progress" option when doing high level roulette. I got teleported to a WP run as WHM that was on Tonberry King and got 70 Myth for about 4 minutes of work. In progress seems to take priority in the DF methodology so you almost always end up somewhere further than the start when you port in. You do risk ending up in a terrible party where someone left because of said terribleness though.
    (2)

  8. #18
    Player
    Zipster's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Zipster Zipparo
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wulfgang View Post
    Wulfgang's Tip of the Day: Click the "In Progress" option when doing high level roulette. I got teleported to a WP run as WHM that was on Tonberry King and got 70 Myth for about 4 minutes of work.
    I thought the tomes rewarded was based on, you had to participate throughout the whole dungeon? Did they change something in the 2.1 patch?
    (0)

  9. #19
    Player
    Wulfgang's Avatar
    Join Date
    Dec 2011
    Posts
    116
    Character
    Wulfgang Amadeus
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zipster View Post
    I thought the tomes rewarded was based on, you had to participate throughout the whole dungeon? Did they change something in the 2.1 patch?
    Nope, just need to click "High Level Dungeon Roulette" and also the "Join in Progress" option. You get the total Myth from the dungeon plus the 40 Myth bonus regardless of whether you join at the last boss or end up with a fresh party at the beginning.

    Note that I'm talking about Mythology tomes only. You are correct on Philosophy because they are earned at a staggered rate after each boss is defeated. For example, if you join WP at the King, you would not get the philo from the Goobbue and Flan bosses.
    (0)

  10. #20
    Player
    Zipster's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Zipster Zipparo
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wulfgang View Post
    Nope, just need to click "High Level Dungeon Roulette" and also the "Join in Progress" option. You get the total Myth from the dungeon plus the 40 Myth bonus regardless of whether you join at the last boss or end up with a fresh party at the beginning.
    Interesting, as I did not know this. I wonder if they will apply a patch in the future to prevent people from obtaining these tomes mid game like that. I know they added the join in progress option prior to registering for the duty, but it seems like anyone could possibly leech based on this setup? Furthermore, I thought that you earned myth tomes throughout the course of most of those dungeons, per boss, and not just all at the end? Not sure if your example only applies to WP or other HM dungeons AK, CB HM, or HM HM
    (1)

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