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  1. #15
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ZohnoReecho View Post
    Open a game company and let's see how much you can promise and do beforehand, making everyone happy. I bet my testicles on the chopping board that you won't be able to and no other company out there can, small or big.
    I'm a product manager for a software company. That is exactly what I do. Here's how I avoid this:

    1. I don't over-promise
    2. I deliver on promises made
    3. I manage expectations

    1. Yoshi overpromised (availability of housing)
    2. The team did not deliver (it wasn't ready at launch and still really isn't ready- plus there aren't lots of recipes to make it a robust feature)
    3. He completely mismanaged expectations with information related to pricing before the "big reveal" and sticker shock.

    So stop with the denial. Part of the reason the problem is so bad isn't because of limitations, it's the problem the team CREATED with their mistakes.

    The team went from an open and transparent development methodology to this... misinformation spreading, herky jerky delayed development, rehash content team. It's as if all the team knows how to do is fix other people's mistakes, but not innovate new content.

    The remake was amazing... but I feel like it's starting to spiral...
    (8)
    Last edited by ApolloGenX; 12-20-2013 at 01:10 AM.