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  1. #41
    Player
    Segata's Avatar
    Join Date
    Oct 2013
    Posts
    22
    Character
    Segata Sanshiro
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    As a whm with allagan weapon and pretty much full bis (spellspeed build) I agree with everything sharazi says. WHM is NOT underpowered. we do fine. But at the same time, we need a serious look at some of our abilities. Presence of mind is terrible, yes. Shroud would be nice if it scales, though not necessary.. and it would be cool if one of the stats did a bit more for us.


    Right now for WHM all 3 stats are exactly the same and offer a .5% increase in heals per second for 10 points. The differences are that spellspeed effects stoneskin, and also getting heals out quicker saves lives. thats why I and a lot of other whm's stack spellspeed.

    But honestly, right now, it hardly matters which of the 3 stats you pick. The same could be said for blackmage.

    Anyways, I throw in my vote for fixing our useless skills and making us more interesting. you don't need to buff us to do this, though I wouldn't mind.. how about giving us some more utility?
    (6)

  2. #42
    Player
    YuiSasaki's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    187
    Character
    Yui Sasaki
    World
    Shiva
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by sharazisspecial View Post
    *snip*
    Well, yes in my opinion one minute would go overboard, considering that your 30% extra heal has a 60sec cd, too, IF the benediction CD would be lowered to ~ 180sec.
    A 90-120sec cd should suffice considering that you are wanting to implement a 25% cost reduce to that buff.
    Keep in mind the SCH speed buff is a proc. A proc on crit, in other words more or less a "double proc".

    I could not determine if the Faerie receives the secondary stats as well (havn't done much of a research tbh ^^).

    Am i guessing right, that with "increased speed on regen ticks" you mean the time frame between each tick is reduced my spell speed?
    Example: With no spell speed: One tick every 3sec over 21sec (totalling in 7 ticks)
    With speed: One tick every 2.18sec over 15.26sec (totalling in 7 ticks)

    If that is the case, then yes i'd welcome such a change.
    (3)

  3. #43
    Player
    YuiSasaki's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    187
    Character
    Yui Sasaki
    World
    Shiva
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Gamemako View Post
    *snip*
    Well the tooltip says that :> "When critical HP is restored, damage nullification is doubled."
    (0)

  4. #44
    Player
    saeedaisspecial's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Kool Kat
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by YuiSasaki View Post
     Critical! Black Berry takes 7060 (+64%) damage.
    I could not determine if the Faerie receives the secondary stats as well (havn't done much of a research tbh ^^).

    Am i guessing right, that with "increased speed on regen ticks" you mean the time frame between each tick is reduced my spell speed?
    Example: With no spell speed: One tick every 3sec over 21sec (totalling in 7 ticks)
    With speed: One tick every 2.18sec over 15.26sec (totalling in 7 ticks)

    If that is the case, then yes i'd welcome such a change.
    *This is sharazisspecial i reached my daily*

    Fairy embrace originally only received det and critical hit . Just like regen (i used to compare the two they are similar in a way)

    However new patch buffed sch to let pet be affect by spell speed. including its own proc and its own buff. This buffs fairys healing output a bit.

    Preferably regen would get extra ticks instead. Changing spell speed in the way you would make it double edge and force us to use more regens (but still quite good for tank healing). We already are pretty bad mana wise.
    (0)
    Last edited by saeedaisspecial; 12-20-2013 at 12:50 AM.

  5. #45
    Player Cleftobismal's Avatar
    Join Date
    Dec 2013
    Posts
    355
    Character
    Clefto Bismal
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Or why can't SE implement a trait to 1.5x the mana gained from 1 Piety*. IE: 12 MP Per @ LvL 50 for white mage. . . I just find it funny that whoever created WHM for this game, was stereotypical on bursts healers having a ridiculous cost on mana. [Except he forgot that most mmo's has a bolstered MP regeneracy mechanic to help prevent mana issues on end game burst healing <333!] I just did crystal tower and I can't count how many times our bard had to active ballard for our white mage. Sure my mana was dying fast. Except it was at half full [with Aetherflow nearing activation] while the WHM mana was near zero. >_>"
    (2)
    Last edited by Cleftobismal; 12-20-2013 at 01:01 AM.

  6. #46
    Player
    saeedaisspecial's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Kool Kat
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Cleftobismal View Post
    Or why can't SE implement a trait to 1.5x the mana gained from 1 mind. IE: 12 MP Per @ LvL 50 for white mage. . . I just find it funny that whoever created WHM for this game, was stereotypical on bursts healers having a ridiculous cost on mana. [Except he forgot that most mmo's has a bolstered MP regeneracy mechanic to help prevent mana issues on end game burst healing <333!] I just did crystal tower and I can't count how many times our bard had to active ballard for our white mage. Sure my mana was dying fast. Except it was at half full [with Aetherflow nearing activation] while the WHM mana was near zero. >_>"

    Well my main post was making the point that Det,Crit and Speed are very meh for whm (they dont really synergize with it like sch does with crit). Mind is a primary stat, healing and damage increase quite noticeably from and its on every healer gear and ilvl90 have equal amounts


    Having aetherflow and using charges for lustrate/energy drain (Sacred soil is unnecessary) makes scholar have essentially infinite mana.
    Sch also have free heals from the fairy and lustrate. This lets them spend more time receiving mana ticks.
    (1)
    Last edited by saeedaisspecial; 12-20-2013 at 01:05 AM.

  7. #47
    Player
    Segata's Avatar
    Join Date
    Oct 2013
    Posts
    22
    Character
    Segata Sanshiro
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    As much as I'd like to avoid this being a scholar vs whm thread its undeniable that scholar is superior in every aspect to whm except aoe healing. And scholar received multiple, large buffs this patch, wheras whm got nerfed.

    I'm not sure I'm playing the same game the devs are. Or maybe yoshi plays a scholar.

    I've killed twin and I've done it as a whitemage, and I've done it as a scholar. To illustrate the difference in mana effeciency, unless I get cc'd a lot I am always struggling for mana and need multiple ballads by the end as a whitemage. As a scholar I never went below 50% mana. not even at the end.

    Having aetherflow and using charges for lustrate/energy drain (Sacred soil is unnecessary) makes scholar have essentially infinite mana.

    I dare any scholar to name anything whitemage is better at than scholar besides casting protect, stoneskin, and aoe healing.
    (6)

  8. #48
    Player Cleftobismal's Avatar
    Join Date
    Dec 2013
    Posts
    355
    Character
    Clefto Bismal
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by saeedaisspecial View Post
    Well my main post was making the point that Det,Crit and Speed are very meh for whm (they dont really synergize with it like sch does with crit). Mind is a primary stat, healing and damage increase quite noticeably from and its on every healer gear.


    Ment Piety. Derptastic me is sleepy. z_z
    (0)

  9. #49
    Player
    Wonderbound's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    11
    Character
    Dream Weaver
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    tired of seeing whms complain about minor stuff when they have things like cureII cureIII and regen, theres no reason for you to complain, both jobs have there ups and downs, if you want sch stuff lvl sch if you want whm stuff lvl whm, tired of you guys wasting space on the forums with your crying, half of you people dont talk about anything you just want the Devs to change the game to your standards when it works just fine, stfu and enjoy all this hard work they put into the game
    (1)

  10. #50
    Player
    Euphe's Avatar
    Join Date
    Aug 2013
    Posts
    166
    Character
    Euphe Liefe
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    The spell speed being our secondary would be neat, but only if it were to be applied to regens.
    (1)

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