yeah they have pvp strait up same as pve, the dr might be dif, but the abilities are all the same. It be rough if smn got nerfed more that it jsut did with thunder becasue we are good at pvpAs long as it doesn't effect PvE. I'm tired of having classes nerfed or outright reworked because they're good in PvP, especially since PvP in this game is a complete afterthought.
The complaints all being about SMN's utility instead of damage worry me. Are there even any non-PvP specific skills that function differently in PvP? You can't just adjust some numbers to fix one person being able to heavy and multiple combat res and have a pet attacking while they run.
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