Page 4 of 18 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 31 to 40 of 179
  1. #31
    Player
    AldricBranchais's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    194
    Character
    Alis Cefr
    World
    Coeurl
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Dorin View Post
    The problem is 3x swiftcast + resurrection.

    That's bullshit. They should limit res to one per team per battle.
    Divine Breath Resurrects target at 10% of maximum HP/MP/TP.
    Enhanced Divine Breath: Shortens recast time to 180 seconds.
    Enhanced Divine Breath II: Increases HP/MP/TP recovered to 50%.


    Swiftcast + Res, oh, Swiftcast on CD? WELP, BETTER DIVINE BREATH. huehuehuehuehuehuehuehuehuehue
    (0)
    Evil is Evil. Lesser, greater, middling… Makes no difference.

  2. #32
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by Phaylis View Post
    I think I would be more worried about 2 BLM. Swiftcast freeze, sleep, double flare...everyone dead.
    Black mages are easily interuptable if you stay on them, summoners will screw you over regardless. I never have problems with black mages.
    (0)

  3. #33
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    you can dispel SMN's main source of damage... SMN is the squishiest class in the game with no defensive cooldowns of any kind. Arguing that it's OP is so far from the realm of reality that it's funny.

    Seriously... It's incredibly easy to shut down a summoner. Another thing you can do is kill the pet, which he won't be able to recast without wasting swiftcast.
    (10)
    Last edited by Alhanelem; 12-19-2013 at 01:11 PM.

  4. #34
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by Alhanelem View Post
    you can dispel SMN's main source of damage... SMN is the squishiest class in the game with no defensive cooldowns of any kind. Arguing that it's OP is so far from the realm of reality that it's funny.
    Try fighting a double summoner comp as a monk sometime, then come back and tell me that. DPS should not be able to raise others in PvP. Period.
    (0)

  5. #35
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Zabuza View Post
    Try fighting a double summoner comp as a monk sometime, then come back and tell me that.
    You get weakness and brink of death with that kind of back and forth rezzing. Most of the time, raising people just means more kills for the enemy team. As far as MNK, I consider them my worst enemy aside from BLM. A MNK can one lim punch and destroy a summoner before he knows what hit him.
    (5)

  6. #36
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by Alhanelem View Post
    You get weakness and brink of death with that kind of back and forth rezzing. Most of the time, raising people just means more kills for the enemy team. As far as MNK, I consider them my worst enemy aside from BLM. A MNK can one lim punch and destroy a summoner before he knows what hit him.
    What good is one ilm punch on a summoner when I can't catch them because of the infinite slows and binds in a double summoner comp? As I said, even if I kill one in a double SMN comp, they will keep rezzing, the main problem for me is even getting close enough to attack the summoners, since they can keep slowing and binding me.
    (0)

  7. #37
    Player
    RoninDarkchild's Avatar
    Join Date
    Sep 2012
    Posts
    196
    Character
    Ronin Woofcub
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    I dont see how SMN needs a Nerf in PVP... they are more annoying then OP.... And easily killed if you rush them. OH? he spent all that time applying dots? Purify! Continue beating. Instead of calling a job OP because you want to just run in and play lone ranger is silly. Form a strategy to deal with them. By now everyone knows how annoying they are, and everyone goes after them first... Yea double smn parties are annoying, but so are double Brd parties...
    (9)
    Not enough Facepalms

  8. #38
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by RoninDarkchild View Post
    I dont see how SMN needs a Nerf in PVP... they are more annoying then OP.... And easily killed if you rush them. OH? he spent all that time applying dots? Purify! Continue beating. Instead of calling a job OP because you want to just run in and play lone ranger is silly. Form a strategy to deal with them. By now everyone knows how annoying they are, and everyone goes after them first... Yea double smn parties are annoying, but so are double Brd parties...
    So you actually think a 50% healing debuff that can be applied in an AoE and having 3 swiftcast rezzes on a team is simply an annoyance? No.
    (1)

  9. #39
    Player
    RoninDarkchild's Avatar
    Join Date
    Sep 2012
    Posts
    196
    Character
    Ronin Woofcub
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    yup.... annoyances
    (2)
    Not enough Facepalms

  10. #40
    Player
    Millimidget's Avatar
    Join Date
    Nov 2013
    Posts
    62
    Character
    Arens Astul
    World
    Mateus
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by Zabuza View Post
    Black mages are easily interuptable if you stay on them, summoners will screw you over regardless. I never have problems with black mages.
    And that's not enough?
    (0)

Page 4 of 18 FirstFirst ... 2 3 4 5 6 14 ... LastLast