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  1. #101
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Pretty much you guys complain over stuff you can do already if you tried. You guys are too worried about "efficiency" to be bothered to do much of anything.
    The game has NOTHING to do lol. I've done grinding yea, but you know how many people wanna grind normal mobs with me? nil...well the odd one or two on a good day. Grinding works in this game but the game gives no incentive and unless I was a Jew and own and run the mass media in this world I'd probably have a hard time convincing anyone to join my cause. You're too blind to see anything which I wont excuse for you because its not really good being that way but we all got used to your useless blabber.

    And P.S. since my idea of fun isn't gathering or crafting and since I hate leves and behest what does that leave me with exactly? this is the story of about 9/10th of FFXIV's playerbase (both gone and still playing)...but of course if they weren't so damn stupid they would've made their own fun (/sarcasm).
    (0)

  2. #102
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    my personal preference would be keep the leve system. it's really the only content alot of us have. now i would also love to see party grinding become a viable way to gain sp in every rank range. there is just too many dead rank ranges in which party grinding is not beneficial at all. that's not to mention when you go to do leves you will fatigue the class you ar working on in one leve party by gaining over 100k and i have gotten as high as 160k in a 8 man party.

    if they just did 4 things i would be happy:

    1. get rid of fatigue which they have already said they will.
    2. make party play more beneficial at rank ranges so you can get comparable sp to leves by grinding.
    3. leave leves as a way to level, but not make it the only beneficial way.
    4. allow the people that solo to have some sort of way to be able to level efficiently.

    in other words i think we should just have options on how we level not be forced into one way.
    (1)


    http://crystalknights.guildwork.com/

  3. #103
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    I would choose to be in a grind party and interact with the community any day over being centralized with relentless behest and leve runs as is now.
    (2)

  4. #104
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Whether a majority of the shrunken (and intellectually malnourished, if I may) playerbase prefers grinding or not is really of no consequence to the success of this game. Modern MMO gamers will reject it until it has more of a flow to the leveling curve with a long line of changing content.
    (1)
    Last edited by Neptune; 06-07-2011 at 10:01 PM. Reason: huh?!!?! typo

  5. #105
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422
    I think that having more options to skill up is a good thing, and many many people who played FFXI would like to grind like they did in Vana'diel. ( I'm one of them ) With the leves system you are forced to exp every 36h and you aren't free to do whatever you want, cause the lack of alternatives.
    (1)

  6. #106
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Enma View Post
    I think that having more options to skill up is a good thing, and many many people who played FFXI would like to grind like they did in Vana'diel. ( I'm one of them ) With the leves system you are forced to exp every 36h and you aren't free to do whatever you want, cause the lack of alternatives.
    I think for the grind party system FFXI had to be viable in FFXIV leves would have to be nerfed. IMO they should become solo only and still give decent SP but leve linking is way too OP so to speak. I wouldn't mind leves being a viable option for the casual player, as they were initially advertised, but the casual player should make some compromises in this case imo. I know some wont agree but I don't really care - I think FFXI's system was actually fun, at least a hell of a lot more fun than leves and it worked. Leves are just boring quests and half of everyone doesn't even know what their stories are about (not that they're any good anyway, once you've done all the leves at one camp you've basically seen them all).
    (3)

  7. #107
    Player
    Draven's Avatar
    Join Date
    Mar 2011
    Posts
    155
    Character
    Draven Pierce
    World
    Adamantoise
    Main Class
    Gladiator Lv 54
    I played XI a lot and I'll never understand why people enjoyed grinding in that game so much (I don't think they even know why they liked it so much)

    I also cant understand if people want grinding SO~ much then why the hell don't they just do it! There's nothing stopping you! Yes there's fatigue and a lack of party search, but that doesn't stop you from shouting in towns or at the Camps and make a party anytime you like. Most people I know even after they've hit fatigue still go on ranking up solo and in parties.

    You want to interact with the community? Do it! Don't be so damn lazy. Stop glorifying XI party system. Take the initiative and play the game how you want to play it!
    (2)

  8. #108
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Draven View Post
    I played XI a lot and I'll never understand why people enjoyed grinding in that game so much (I don't think they even know why they liked it so much)

    I also cant understand if people want grinding SO~ much then why the hell don't they just do it! There's nothing stopping you! Yes there's fatigue and a lack of party search, but that doesn't stop you from shouting in towns or at the Camps and make a party anytime you like. Most people I know even after they've hit fatigue still go on ranking up solo and in parties.

    You want to interact with the community? Do it! Don't be so damn lazy. Stop glorifying XI party system. Take the initiative and play the game how you want to play it!
    To each his own but do you enjoy leve partying system and why?
    (0)

  9. #109
    Player

    Join Date
    May 2011
    Location
    Gridania (sadly)
    Posts
    86
    Quote Originally Posted by Gasher View Post
    One of the primary reasons that quiting FFXI was never possible (until lolAbyssea) was that the social interactions and possibilities that came thereof were SO STRONG.
    I stopped reading the thread right there because this man said it all. I'm really into co-operative play and like it was said before, they are both grindfests (are quest-chain grind MMO's any different?). Might as well be the one heavy on co-op.

    There's something I've always argued with my friends: It could be the simplest, crappiest MMO with the least features and graphics out there, the only thing that actually makes it enjoyable and makes you stay is the community.

    This is why linkshells/guilds/clans and friends are so important, and why we managed to play Ragnarok Online for some absurd amount of years (now THAT is a grindfest). And, well... Gasher said it all. It's why I played XI for an even more absurd amount of years (and no longer am).
    (4)

  10. #110
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Mack View Post
    I think for the grind party system FFXI had to be viable in FFXIV leves would have to be nerfed. IMO they should become solo only and still give decent SP but leve linking is way too OP so to speak. I wouldn't mind leves being a viable option for the casual player, as they were initially advertised, but the casual player should make some compromises in this case imo. I know some wont agree but I don't really care - I think FFXI's system was actually fun, at least a hell of a lot more fun than leves and it worked. Leves are just boring quests and half of everyone doesn't even know what their stories are about (not that they're any good anyway, once you've done all the leves at one camp you've basically seen them all).
    and to me grinding was just boring sitting and killing the same mob over and over again. there's not much difference between grinding and leves to be honest. one you kill the same mob over and over for sp and the other guess what you kill the same mob over and over again.

    i also don't see how you can say that leves are too op. a good grind party can get just around the same sp as leves in certain ranks. the problem is that they have too many ranks in which this isn't the case and needs to be fixed. we have dead areas in ranking up in which they have either no good grind mobs or the mobs they have for that rank have a super long respawn rate so they are not beneficial to grind on.

    i just feel more options on leveling would allow people to group to do different things and still get reasonably close sp. it would solve the repetative nature of both grinding and leves.
    (1)


    http://crystalknights.guildwork.com/

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