learn to organize?
Well if only I could teach people to repair before they enter and then cause the rest of the groups to have to suffer carrying they're dead weight I should get an achievement for that, it wasn't my gear in question... This is why they need a mender in there. The quest leading up to the tower says your part of an expedition to investigate the tower, what's an expedition without logistics, supplies, etc.
Last edited by Sedant; 12-19-2013 at 03:12 AM.
Having a vendor to repair at the beginning of a raid in a game with gear degradation is common sense, but the game lacks common sense. It's pretty hilarious people try to defend this kind of stuff. Most games also have some ability to summon a portable repair guy just in case the devs did forget to include one.
She was being constructive - It's very easy to Repair before you go into a dungeon.
You have 2 options:Having a vendor to repair at the beginning of a raid in a game with gear degradation is common sense, but the game lacks common sense. It's pretty hilarious people try to defend this kind of stuff. Most games also have some ability to summon a portable repair guy just in case the devs did forget to include one.
1. Repair it yourself (You can do that before you hit the Duty Finder.)
2. Speak with a mender NPC..which is in every town and somewhere near a sanctuary, as well as most camps.
You do know you hit the Duty Finder anywhere..right? If you're worried about durability, park yourself next to a repair NPC..Duty finder from there.
So there's no defending..except for the people defending those who refuse to organize or make preparations - You really should be able to take care of what you need without the game doing it for you every step of the way, but then again, this is the generation where some that says if a game needs an instruction manual of any kind it's horribly designed.
Last edited by Tupsi; 12-19-2013 at 03:41 AM.
I wouldn't mind a repair NPC in dungeons (make the dungeon NPC cost triple, and only repair up to halfway, or something), particularly CT because you're stuck with at least 16 DF randoms (half of which are PROBABLY going to be braindead) no matter what, because I've had groups before where people went in with poorly maintained gear, it broke halfway through the dungeon, and they continued on with all broken gear (as good as being naked) being a burden on the party.
Am I supposed to drop party halfway through and eat a 30 minute debuff, or attempt to carry one or more people who're playing with essentially no gear equipped?
Last edited by BlueMage; 12-19-2013 at 04:00 AM.
Stiltzkin.
That is all and it would be lore friendly.
I love how white knights always turn issues where FF14 is the only game that got it wrong into a 'entitlement generation' issue. The gear repair issue is SOLVED in MMORPG. You either have a vendor at the start of the instance, or you allow people to summon a repair vendor. Most games have both. FF14 is the only MMORPG I can think of in the last 5 years that has neither with gear damage. This is a problem in FF14 because it failed to do something every other MMORPG succeeded. It is not the player that's supposed to change his way to make up for amateur dev mistakes.
Then again I guess wanting item links would be entitlement too, and you can just alt-tab to another site.
It's probably because SE overestimated their playerbase and figured people would do the logical thing.I love how white knights always turn issues where FF14 is the only game that got it wrong into a 'entitlement generation' issue. The gear repair issue is SOLVED in MMORPG. You either have a vendor at the start of the instance, or you allow people to summon a repair vendor. Most games have both. FF14 is the only MMORPG I can think of in the last 5 years that has neither with gear damage. This is a problem in FF14 because it failed to do something every other MMORPG succeeded. It is not the player that's supposed to change his way to make up for amateur dev mistakes.
Then again I guess wanting item links would be entitlement too, and you can just alt-tab to another site.
Sure, but that still doesn't change the fact that they're the only MMORPG in the last 5 years that can't figure this out.
I'm guessing originally they want some kind of player interaction so the repair bot would be the guy who has level 50 in every crafting skill and you'd huddle around that guy while he gets out his swiss army knife to repair everyone's gear. Sure that'd be stupidly tedious but I can see that as a twisted way to encourage people to have DoH classes leveled and community binding. Except, of course, that you can't actually repair your or anyone else's gear while inside an instance because you can't change jobs.
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