Maybe you should zoom out your camera?It's the positional update lag all over again.
I don't know what they "changed", but you can still be hit by Titan's landslide when you're out of it by double the distance it covers (and get sent flying almost perpendicular to it's original direction) sometimes. Same for trying to use melee skills on the move - you start the swing animation only to be interrupted a split second later, even if on YOUR screen you appear to be moving perfectly on top of your target. Times like this I start to miss WoW (heck, every other WoW clone out there, even) that actually allowed melee to land attacks on moving targets...
Apparently, SE's network code is so bad no tweaking can help if you don't use VPN or have a minimal number of hops with no packet loss to Montreal.
Well no, the code is really really changed and as a melee the difference is quite massive. Also melees, just sayin, get crit and skill speed, a lot of skill speed + selene is pretty incredible in pvp.
All I'm seeing here is people trying to solo in team based pvp then crying how pvp is broken. You are going to get your butts kicked by organised teams.
Oh yes OP. Melee classes are most definitely gimped in the Wolves Den.
Totally.
Hi guys Black mage here, And id just like to say that op is 100% correct, I actually try to refrain from using sleep because i think its a bullshit tactic, sure its a tactic and its cool but how about only letting us use the pvp sleep? 300 second cooldown and only lasts for 10-20 seconds. Thats not bad actually. also, If i do end up sleeping It comes down to me getting slept myself, then a warrior staying on my face the entire time stunning me at every turn. Pvp does need some work Sleep needs to go away, Swiftcast can stay not a really a problem Res is annoying but i understand why its there.
sleep resistance materias....
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