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  1. #1
    Player rtpsoulx's Avatar
    Join Date
    Mar 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Tikara Mikani
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Pseudopsia View Post
    Has the mechanics changed a lot from 1.0?
    From the 2.1 Trailer it looked a bit different, saw alot of circles on the ground which i would assume you don't wanna step in lol
    (0)

  2. #2
    Player
    Pseudopsia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,078
    Character
    Kare Ruhts
    World
    Gilgamesh
    Main Class
    Archer Lv 57
    Quote Originally Posted by rtpsoulx View Post
    From the 2.1 Trailer it looked a bit different, saw alot of circles on the ground which i would assume you don't wanna step in lol
    That probably will make it easier.

    In 1.0:
    - Each moogle appears one at a time and you kill them. You want to kill all of them so the Kings AF doesn't do a lot of dmg.
    - After is Summoned and moogles are raised, each moogle will attack the person who had the highest enmity when it died.
    - I recall trying to keep the Gladiator and Warrior moogle on the OT. MT kited king around the outside of the room.
    - We would nuke the BRD moogle first, then BLM, WHM,THF, RNG, WAR, GLA, finally king.

    If it's different then just ignore this.
    (1)

  3. #3
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Pseudopsia View Post
    That probably will make it easier.

    In 1.0:
    - Each moogle appears one at a time and you kill them. You want to kill all of them so the Kings AF doesn't do a lot of dmg.
    - After is Summoned and moogles are raised, each moogle will attack the person who had the highest enmity when it died.
    - I recall trying to keep the Gladiator and Warrior moogle on the OT. MT kited king around the outside of the room.
    - We would nuke the BRD moogle first, then BLM, WHM,THF, RNG, WAR, GLA, finally king.

    If it's different then just ignore this.

    Nope, the exact same. For every mog left alive before they summon, the aoe does more damage.

    Most important: Healers can esuna / leech the confuse off people.

    I think I got 'world first' (not that it matters, easy fight) on Gilgamesh since I ran through the unlock quest and two shotted with first party I was in.

    Helpful tips:


    -Mogs will keep numbers attached to them after they're raised in p2 (helpful)
    -MT kites king moogle and the rest (everyone picks one moogle off at a time)
    -Healer LB3 is actually really useful here if you're eating it since there's no real one shots here if you get out of the red
    -Healers DPSing in p1 helps a lot since healing is minimal
    (0)

  4. #4
    Player
    AnthraxLam's Avatar
    Join Date
    Oct 2013
    Posts
    33
    Character
    Anthrax Lam
    World
    Odin
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Noahlimits View Post
    Nope, the exact same. For every mog left alive before they summon, the aoe does more damage.

    Most important: Healers can esuna / leech the confuse off people.

    I think I got 'world first' (not that it matters, easy fight) on Gilgamesh since I ran through the unlock quest and two shotted with first party I was in.



    Helpful tips:


    -Mogs will keep numbers attached to them after they're raised in p2 (helpful)
    -MT kites king moogle and the rest (everyone picks one moogle off at a time)
    -Healer LB3 is actually really useful here if you're eating it since there's no real one shots here if you get out of the red
    -Healers DPSing in p1 helps a lot since healing is minimal

    So you're saying that its a DPS check? , cause in every P1 we always leftover 1 last moggle. ._.
    (0)

  5. #5
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by AnthraxLam View Post
    So you're saying that its a DPS check? , cause in every P1 we always leftover 1 last moggle. ._.
    Naw, not at all. 2 moogles left in p1 is perfectly fine. It's when 3 or more are left that it's really bad.
    (0)

  6. #6
    Player
    AnthraxLam's Avatar
    Join Date
    Oct 2013
    Posts
    33
    Character
    Anthrax Lam
    World
    Odin
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Noahlimits View Post
    Naw, not at all. 2 moogles left in p1 is perfectly fine. It's when 3 or more are left that it's really bad.
    But we all the time get so wiped in p2
    (0)

  7. #7
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by AnthraxLam View Post
    But we all the time get so wiped in p2
    The tank should be kiting the king mog away from everyone, people should be stunning BLM LBs and other nasty effects. And everyone should get the heck out of the tank's way since king mog hit in a aoe swipe.
    (2)