More questions (sorry if repeats):
Why are DoW & DoM classes the only classes that are able to do side quests? Will we be seeing future side quests for the gathering jobs?Are there any plans for mini-game style quests/leves for gathering jobs? Example: Who can cut the most wood the fastest, who can fish up the biggest fish, who can dig a tunnel first to a desired end point. (Bring back the fun style of FF7 mini-games)Are there any plans for gathering jobs to help shape the world of Eorzea? Example: The servers Botanists get together to cut down a massive tree, which allows adventurers to travel across a raging river (Fun, world changing events like the FINAL FANTASY XI Treant-Teleport event)Is there a plan that will move away from the boring, highly repetitive, and monotonous field craft leves? As it stands, these aren't fun after the first few times (like all leves) and usually repeat themselves at higher levels, just different lore and material yields.Why aren't there any mining nodes in the MINES?