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  1. #1
    Player
    bardaboo's Avatar
    Join Date
    Oct 2013
    Posts
    509
    Character
    Kochie Monster
    World
    Cactuar
    Main Class
    Bard Lv 60
    I don't mind hitting the occasional fate if I'm farming/exping in the area. Not sure if my profile is visible, but I have 3 lvl 50s a 41 and a 30 something. 98 percent of that exp was earned through story/sidequests/dungeons. There is an issue here. You would agree if you wait 30-40 minutes for a stone vigil run and end up with a tank in crappy store bought gear who doesn't know how to hold hate on 2 mobs because they did fates to lvl up and now need story to advance. Ive seen thus countless times. Fates DO NOT TEACH YOU HOW TO PLAY YOUR ROLL. They could change numerous things. But the underlying issue is it's kinda broken. But it does serve a purpose. What's the point of bragging about how many 50s you have if you suck at them all. Granted there are a few who know how to play. It would just be nice not to have such a system that rewards speed and in most cases stupiduty. But, whatever floats your boat.
    (0)

  2. #2
    Player Axlle10's Avatar
    Join Date
    Sep 2013
    Posts
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by bardaboo View Post
    snip- Fates DO NOT TEACH YOU HOW TO PLAY YOUR ROLL. -snip
    again and again i see this same old remark. when will people learn that it is impossible for fates to make a person suck? It is a game mechanic, you have to use skills that are the same used in dungeons. The ONLY issue with FATEs is the PLAYERS! thats right, the players. if you dont want to learn your class, thats your problem. dont go throwing FATEs on the chopping block just because that player chose not to learn his class or experiment. This applies to tanks and healers as well, not just Dps. So please, quit with the fates make you suck argument, it in no way holds water.
    (2)