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  1. #41
    Player
    Godly's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Godly Bebe
    World
    Masamune
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Fira_Bug View Post
    Dude... your entire post, I was totally with you the entire way. Great way to put it down on paper and truly analyze everything. But this line right here... that's where you lost all respect. You are going to tell Yoshi that you know the classes better than the people who made them...? Seriously? You want the devs to see this? So what? They can hate you for bashing them and then TELLING them its a bash. So rude and disrespectful. You almost had a perfect analytic post.
    Slap/hug me hard, I apologize if I am rude & disrespectful, obviously the devs know better than the players, without them the players can't even control anything on screen but truth hurts sometimes. I couldn't help it, the outrage & cries from endgame theorycrafters in regard to "warrior is strong" is still ringing in my ears although it is almost gone now due to the bountiful buffs. I just wish to add that no matter how the devs want the players to play, there will always be someone out there doing unexpected stuff.

    Edited OP (edit: we know more because we spend much more time on a particular class over time & not because we are better than your devs).
    Thanks for slapping/hugging me with your post.
    (0)
    Last edited by Godly; 12-17-2013 at 04:04 PM.

  2. #42
    Player
    Shadowsend's Avatar
    Join Date
    Jan 2013
    Posts
    12
    Character
    Shadows End
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    CureIII is only inefficient if casting on a single person. For every extra person it hits, the efficiency is increased. So if you have your group gathered AoE'ing mobs down CureIII is definitely a viable option. Almost the same potency of cure 2 and AoE. Of course it is situational, but now it is a little more useful when your party is grouped up.

    Also Divine Seal + 2.1 MedicaII will be amazing, especially if you toss Regen on the tank as well. That's almost 30 seconds of hands free curing on a lot of bosses.

    I always abused Holy. It IMHO was the best DPS spell hands down...but was on a healing class. No one should be upset over this change. 200 potency is still a helluva lot for an AoE spell with stun.
    (0)

  3. #43
    Player
    Marishi-Ten's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    332
    Character
    Marishi Ten
    World
    Diabolos
    Main Class
    Weaver Lv 50
    Quote Originally Posted by VisRalis View Post
    Yup. Yup.
    But it is what it is.
    It's FFXIV.

    (For you - That's the problem)
    Conforming to the status quo isn't the answer. You're essentially enabling Square to be lazy and to think it's okay to dictate.

    I'm blown away that you can see the problem, yet not speak up. Pretty sure that was the entire premise of a well known George Orwell book.

    I'm at a loss with this. Good luck to you, I guess.
    (0)

  4. #44
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Medica II
    Old - ~300HP per second.
    New - ~150HP per second.

    It's a nerf. who cares if it's last longer? We can recast it and I'd rather have the good old high healing potency one, just recast it more often but it will be more useful for sure.


    Holy
    What's the problem if we want to play it that way? why do we have to play the game the way you want us to play? why do we even have Cleric Stance if you don't want us to attack?
    (3)

  5. #45
    Player
    xStaggerLee's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Amelia June
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Evangela View Post
    What's the problem if we want to play it that way? why do we have to play the game the way you want us to play? why do we even have Cleric Stance if you don't want us to attack?
    For the Twelve's sake will you shhhhhhh. They might hear you. Don't give them any ideas.
    (0)

  6. #46
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    For your statement of halving my DPS if DoTs had the same applied to them, as a Monk i would kill for 3x 30 second DoTs. Gives me more time to push out Snap Punches and True Strikes. Thereby upping my DPS .... Imagine if SMN had to recast DoTs half as often, and were able to dedicate more MP to Ruins or ... whatever else SMN has.

    You are now encouraged to apply Medica II first, Then use Medica I and Cure III as the situation dictates.

    Quote Originally Posted by Evangela View Post
    Medica II
    Holy
    What's the problem if we want to play it that way? why do we have to play the game the way you want us to play? why do we even have Cleric Stance if you don't want us to attack?
    Lol, Cleric Stance is so that you can still solo without being gimp -_-
    (0)

  7. #47
    Player
    Marishi-Ten's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    332
    Character
    Marishi Ten
    World
    Diabolos
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Sylve View Post
    For your statement of halving my DPS if DoTs had the same applied to them, as a Monk i would kill for 3x 30 second DoTs. Gives me more time to push out Snap Punches and True Strikes. Thereby upping my DPS .... Imagine if SMN had to recast DoTs half as often, and were able to dedicate more MP to Ruins or ... whatever else SMN has.

    You are now encouraged to apply Medica II first, Then use Medica I and Cure III as the situation dictates.



    Lol, Cleric Stance is so that you can still solo without being gimp -_-
    Lol, Cleric Stance that let's me crit Stone II for over 600 with a recast of every 2 seconds (less with Presence Of Mind).

    Your argument holds no weight. Damage is damage.

    Contribute or don't post. It's not difficult.
    (1)

  8. #48
    Player
    Shadowsend's Avatar
    Join Date
    Jan 2013
    Posts
    12
    Character
    Shadows End
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Marishi-Ten View Post
    Lol, Cleric Stance that let's me crit Stone II for over 600 with a recast of every 2 seconds (less with Presence Of Mind).

    Your argument holds no weight. Damage is damage.

    Contribute or don't post. It's not difficult.

    Since presence of mind only works with healing spells...But yes stone II is very spamtastic.
    (0)

  9. #49
    Player
    Marishi-Ten's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    332
    Character
    Marishi Ten
    World
    Diabolos
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Shadowsend View Post
    Since presence of mind only works with healing spells...But yes stone II is very spamtastic.
    Are you sure? I've used Presence Of Mind on mobs like Demon Wall and I've noticed a difference. The ability description doesn't say it's limited to healing spells only, but that it increases Spell Speed. I've always assumed it was all magic casting

    http://xivdb.com/?skill/136/Presence-of-Mind
    (0)

  10. #50
    Player
    Shadowsend's Avatar
    Join Date
    Jan 2013
    Posts
    12
    Character
    Shadows End
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    thought it say increases spell speed of healing spells in game. I could be mistaken tho. i have been often. lol Maybe im confused with the divine seal tool tip only being healing. either way stone II is a great spell to spam. low mp cost and great dmg.
    (0)

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