There are plenty of goals in this game. But housing has always been - in every MMO I've played, including SE's other MMO - a casual affair. But, I actually agree with you that housing should involve goals. I simply disagree with you on how they should be laid out. Housing should be relatively easily obtainable, and the long-term goals should be locked into how you choose to customize the space. They could still make housing a huge goal - and having the most tricked-out house be a sign of greatness. But doing it this way simply locks a majority of the player base out of ever being able to obtain housing for their FC. With how much SE has pushed Housing as a cornerstone of this patch, it's incredibly disappointing and upsetting to see that they were basically just leading us on. Smaller FCs will never be able to purchase even the smallest building. Ever.
Really? I kind of thought Twintania was a big deal. I guess everyone has that down. >.> Not like, less than 1% of the population.Some people don't enjoy hand outs. Some people enjoy working for their stuff, some people enjoy saying "I have this thing that nobody else has!" and you know what? That doesn't exist in this game right now.
How is it a reason to keep playing when it's effectively forever out of your grasp? Assuming that my FC can get 15 members together (which is a big assumption as several have just stopped playing, many aren't level-capped (they're brand new or just haven't been able to put the time in to level that first class), and others simply aren't available every day due to real life constraints) and we all earn the supposed maximum of 20k a day (ignoring repair bills - I guess we'll just have to do these runs naked since we won't be able to use any of that gil to repair our gear), it would still take us about 4 months to buy the smallest plot of land. So for four months, we will have to donate everything we have - every bit of gil - to hopefully be able to pick up that piece of land. That will fit...about five people on it.Housing is a way for people who want a reason to keep playing after they clear the story or beat a dungeon to play. Right now I log in once a week to clear BC and then I stop playing. Now I'll log in daily to do quest and look around for how I can make money at the market and contribute to my guild's long term goal of making money for a house.
I guess we just shouldn't take in any non-level capped people. I guess we should have sold titan runs. I guess we should have taken advantage of a dirty-gil-flooded market at the beginning and sold coke and potash for 200k a pop (because, let's be honest - very few people, even on legacy servers, had that kind of legitimate money to waste on tomestone items). I guess we should have focused on grinding ourselves into burnout instead of focusing on RP and helping people with titan runs (my guild has actually hosted free runs to help people get their relics).
I don't know man. I'm happy that you're happy, but I wish you could understand why I - and many others - are not. I really wish you could for once in your life step out of your shoes and put yourself into someone else's. Because it's like you are stuck in your mind and feel that becuase it's not a big deal for you, it shouldn't be a big deal for anyone. And anyone who disagrees with you is just a whiner, lazy, or stupid.