Results 1 to 10 of 30

Hybrid View

  1. #1
    Player
    Gabbelgak's Avatar
    Join Date
    Sep 2013
    Posts
    55
    Character
    Gabbelle Gak
    World
    Malboro
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by Reiterpallasch View Post
    Hopefully new housing stuff will eventually perk crafting back up (you know, once somebody actually has a house to furnish).
    Why are people on the forum clinging to this? I keep seeing it over and over. Do people really think that guilds that are able to get enough money for housing do not at the very least have one person crafting? The guild crafter is going to make the guild furniture. There are going to be so few houses available anyway that people will scramble to undercut each other regardless if you do go outside the guild to look for it.

    My problem with a lot of the "just make gil" talk is that people that have money are basing this off how they made money in the past. I've been 50 in all crafts for a long time, the amount of money I can make now versus the amount of money I could make 2 months ago is leagues apart. I feel real pity for any of the crafters who didn't get in from the ground up on something on a server as they have to fight tooth and nail for the scraps.

    Why also does everyone seem to think that the 1% are going to be interested in dumping the majority of their cash in a house with marginal benifits? The rich got rich because they were smart, took advantage of situations early on and are not foolishly throwing money away.
    (6)

  2. #2
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Gabbelgak View Post
    Why are people on the forum clinging to this?
    The key word in what I wrote there was "eventually". As in eventually prices will go down, personal housing will eventually come out, there will eventually be many houses, and they will eventually need to be furnished.

    Quote Originally Posted by Gabbelgak View Post
    My problem with a lot of the "just make gil" talk is that people that have money are basing this off how they made money in the past. I've been 50 in all crafts for a long time, the amount of money I can make now versus the amount of money I could make 2 months ago is leagues apart.
    Right, but what I'm saying is that people are making money now. They're making money with crafting now. They're making money with gathering now. Pure DoW/M people are making money now. I myself can still make a few hundred k per day if I put my mind to it, and I'm doing it now. In the past I made more. But I'm still making money, and I'm doing it now.

    People like to bring up 2 star items a lot, but those were just "get rich quick" items. Their time lasted a while, but that time has come and gone. They're just a handful of items among thousands and thousands of potential profitable ones. 100k+ per item is profit, but so is 1k per item. I'm just trying to inform people that you can still make money if you work at it. A little money isn't a lot of money, but it's a lot more money than no money at all.
    (1)
    Last edited by Reiterpallasch; 12-16-2013 at 08:22 PM.

  3. #3
    Player
    Shirai's Avatar
    Join Date
    Sep 2013
    Location
    Amsterdam
    Posts
    880
    Character
    Shirai N'yankoro
    World
    Sargatanas
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Reiterpallasch View Post
    Right, but what I'm saying is that people are making money now. They're making money with crafting now. They're making money with gathering now. Pure DoW/M people are making money now. I myself can still make a few hundred k per day if I put my mind to it, and I'm doing it now. In the past I made more. But I'm still making money, and I'm doing it now.
    Yes, but the gil gained from those is mostly gil that is already circulating in the economy, housing is going to take a lot of that out.
    With less gil in circulation it's going to be harder to make a decent profit, especially if people keep undercutting the hel out of items just to make sure "it sells fast".

    Last week alone I had to adjust the prices of items 3 to 4 times and the only reason I didn't sell at a loss was because I gather all the materials myself.
    And I expect that's only going to get worse.

    I sincerely hope SE has put thought into compensating for that, otherwise even I foresee some dire consequences for the game's economy and I generally am pretty positive about it.
    (3)
    Last edited by Shirai; 12-16-2013 at 08:38 PM.
    Felis catus

  4. #4
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Shirai View Post
    Yes, but the gil gained from those is mostly gil that is already circulating in the economy, housing is going to take a lot of that out.
    With less gil in circulation it's going to be harder to make a decent profit, especially if people keep undercutting the hel out of items just to make sure "it sells fast".
    From what I understand, the initial prices were put it place based on gil circulating within certain server economies. As the housing system removes gil from the economy, they should adjust values to compensate. This should make housing more affordable. Since it becomes more affordable, more people buy, more gil is removed, and thus the prices get lowered again to compensate for it. How often they choose to do that is beyond me though, and I don't suspect it will be all that often.

    This means a couple of things. On one hand, people who buy early will be doing so at an increased cost which removes a significant amount of gil from the economy. However, for those who don't choose to buy a house retain their gil. The numerical value of their gil doesn't change, but its spending power does. As money is removed from the economy and the price of everything drops, the "value" of their gil gradually increases. Those people essentially make money simply by not spending it at all.

    Quote Originally Posted by bob13bob View Post
    EG potash used to sell for 80k now is 16k on my server.
    If you sell potash for 80k, you just earned 80k. Sweet! If you only sell it for 16k, you just made 16k, which is still 16k more than you had. Still sweet if you ask me. Not as sweet, but sweet nonetheless. As for your other point:

    Quote Originally Posted by bob13bob View Post
    Just because you were able to play the economy on easy mode early stages doesn't mean that method is available to players now.
    While you do have a point in that people made a lot of money early on, it is mentioned how there are still multiple viable ways to make gil currently. Current as in I ended my day today with more gil than I started.
    (0)
    Last edited by Reiterpallasch; 12-16-2013 at 08:50 PM.