Page 1 of 2 1 2 LastLast
Results 1 to 10 of 12
  1. #1
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90

    Summoner needs more Thaumaturge skills

    Summoners should pull more skills from the Thaumaturge rather than Archer skills. Summoner's only use one Archer skill and that's Raging Strike since Hawk Eye is useless because Summoner's don't use dexterity and Quelling Strike is pointless because they don't generate heavy aggro. Right now Summoner's only have 3 useful cross class abilities with the inclusion of thunder and since we need a Thaumaturge to unlock the Summoner Job they should pull more cross class abilities from the Summoner.
    (1)

  2. #2
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Akiza View Post
    Summoners should pull more skills from the Thaumaturge rather than Archer skills. Summoner's only use one Archer skill and that's Raging Strike since Hawk Eye is useless because Summoner's don't use dexterity and Quelling Strike is pointless because they don't generate heavy aggro. Right now Summoner's only have 3 useful cross class abilities with the inclusion of thunder and since we need a Thaumaturge to unlock the Summoner Job they should pull more cross class abilities from the Summoner.
    SMNs should get Fire I & III with procs passive. I'm with ya brother/sis.
    (2)

  3. #3
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    You know what cross class ability would synergize great with SMN's DOT based playstyle? Thun-- Oh...
    (23)

  4. #4
    Player
    PriyaJugulataris's Avatar
    Join Date
    Nov 2013
    Location
    Limsa
    Posts
    170
    Character
    Princess Priya
    World
    Goblin
    Main Class
    Arcanist Lv 70
    Blue just all the love for that comment <3
    (0)

  5. #5
    Player
    Zorzi's Avatar
    Join Date
    Aug 2013
    Location
    ¯\_(ツ)_/¯
    Posts
    113
    Character
    Xania Zorzi
    World
    Diabolos
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Akiza View Post
    Quelling Strike is pointless because they don't generate heavy aggro.
    I dunno about anyone else but I love Quelling Strikes. There are few places I can't steal aggro and it removes the need to hold back.

    Quote Originally Posted by BlueMage View Post
    You know what cross class ability would synergize great with SMN's DOT based playstyle? Thun-- Oh...
    It's funny because it's true. THM is the sub class needed to unlock SMN, Thunder is below lv15 so every SMN will be guaranteed to have it, it's another dot that works well with our playstyle, and does comparable damage to our other dots. It's like it was tailor made to be crossclassed by SMN, and yet.
    (0)

  6. #6
    Player
    jisatsu4's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Curry Me
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Maybe BLM should lose virus and eye for an eye..
    (0)

  7. #7
    Player
    Kenji12's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Kenji Rin
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    The only reason i think they did some of these changes where for pvp as smn would have 4 dots with bane, pretty insane. I dont agree that they should have removed this skill for pve. I also dont like how it will make the class less to manage. More ruin spam..oh yay
    (1)

  8. #8
    Player
    PriyaJugulataris's Avatar
    Join Date
    Nov 2013
    Location
    Limsa
    Posts
    170
    Character
    Princess Priya
    World
    Goblin
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Kenji12 View Post
    The only reason i think they did some of these changes where for pvp as smn would have 4 dots with bane, pretty insane. I dont agree that they should have removed this skill for pve. I also dont like how it will make the class less to manage. More ruin spam..oh yay
    Thunder doesn't spread with bane.
    (1)

  9. #9
    Player
    Kenji12's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Kenji Rin
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by PriyaJugulataris View Post
    Thunder doesn't spread with bane.
    I know, what i meant was we would have 3 dots that would spread with bane and a 4th we can put on. It would be alot of dmg then to be able to run away. Also if you played scholar having 4 dots /w heals would be pretty insane. I think the big loss of thunder is strictly to do with pvp.
    (0)

  10. #10
    Player
    xardus's Avatar
    Join Date
    Aug 2013
    Posts
    73
    Character
    Xardus Xarstealth
    World
    Moogle
    Main Class
    Arcanist Lv 50
    lol guys...we have about 17 skills to use costantly,and you want more? bah thats very strange! we dont need other skills,we should be more PET based class,and i think this nerf is a first step to a summoner rebalance in that way,but they cant say that without big flames and so on...
    we know that those jap ppl think in very different way than our european or american ppl,thats cant be denied and i think you all can see the difference from every other nonjapp mmorpg,they are more near players in some things but less in others,gives priorities to other thing that for us are marginal,i wont play SMN anymore untill they fix someting,im now thinking about change game when my billing expires in next days...i like this game very much and want to see all new content but,they also need a message and i want do it,i dont think ill be the only one ,so guys QUIT GAME UNTIL THEY GIVE US AN EXPLANATION
    (0)

Page 1 of 2 1 2 LastLast