Last edited by scarebearz; 12-16-2013 at 04:42 AM.
Clearly, that is the point for the separation of the servers. The amount of gil entering the economy isn't much different across servers, so the exorbitant prices are meant to trim the fat. And what a lot of fat it is, if what you say is true. Let's say there's 10,000 players on each Legacy server with your 10m average gil. That's 100 billion gil before accounting for any of the extra gil made in 2.0. If I had to make an estimate for 2.0 servers, let's say your average player has generated 1 million gil from quests, leves, and WP farming. Now, estimate that there are 30,000 players on the server. That's 30 billion gil floating around on the server, not to mention the amount of gil still lingering from the RMT exploit. Legacy servers would have more than 3x the gil from 1.0 without even accounting for 2.0 play. This is bad in general. It pushes players away from Legacy servers simply due to limited purchasing power and limits the potential for cross-world play in the future.back in 1.0, the gil cap was 999,999,999 which is worth 99,999,999 in arr. the amount of people who had capped gil in 1.0 was extremely small, less than 5% of players i imagine. maybe around 1-2%. the avg amount of gil i would imagine for 1.0 players who played the game but wasn't entirely gil focused would be around 50m-200m which is 5m-20m arr gil. so avg players with 5m-20m and the top 2% with 99m, are they trying to get rid of as much gil from the economy as possible?
The ban thing was on non-legacy servers, which are 100m for the most expensive plots. Unless you have 13 FC members and must have a top plot, you just don't need that much gil on those servers. In fact, if you're in a small FC on one of those servers with 8 mil, you can buy a small first-class plot on your own gil alone. Hell, I can afford the cheapest plot all on my lonesome, and I gave up stockpiling gil months ago.What I enjoy thinking about was a month ago SE basically banned anyone that had more than 8m gil due to questionable RMT activities. Now you launch your biggest feature that you have been throwing in everyone's face since before launch and you make it to where everyone needs to thrown in 8m gil roughly to buy the house they want for the FC.
Where does it say "will not fall below half the starting price?".
Dont want to wait?... oh right so is that the real complaint?, your FC cant get a large first class plot on day one. Cry me a river.
I think it's unusual that servers have different prices...
Or anything at all on day one.
I know! Let's blow forty million gil (that we don't have) between ten people and then save up and three years from now blow a hundred mil on an upgrade.
And you probably shouldn't be talking if you can't even be bothered to know what you're talking about. The price reduction cap of 50% is in the patch notes. This isn't difficult.
Never argued the cap reduction otherwise so dont get your panties in a twist, i've been saying 50% from the start.I know! Let's blow forty million gil (that we don't have) between ten people and then save up and three years from now blow a hundred mil on an upgrade.
And you probably shouldn't be talking if you can't even be bothered to know what you're talking about. The price reduction cap of 50% is in the patch notes. This isn't difficult.
Maybe for you but i know theres loads of FCs out there that can afford small plots on day one, hell theres a few FCs on my server that will have no problems whatsoever getting a Large first class plot if they all put gil in on day one. I dont see how you having a small 10 man fc that didnt bother to farm feels he should get a FC house on day one.Or anything at all on day one.
Don't forget the nerf to the white ravensIt's just SE slowly taking away everything from legacy players, except this time there's huge collateral damage with all the new players on legacy worlds.
They take away 90% of our gil and claim that everything will be balanced to go along with the redenomination. Fine, whatever.
They give everyone Goobbue mounts despite it being a "1.0 only" promotion. Um.. ok...
Then they nail us with absolutely absurd prices for housing, effectively telling all legacy players to "fork over all your remaining gil or you don't get to take part in something we've been hyping you up for for well over a year." In turn, they do the same thing to thousands of others on legacy servers who can't leave the server even if they wanted to because legacy servers are still locked from transferring to new servers.
How long before they lower the subscription costs down to legacy levels for everyone after they see how many people quit?
All in all, everything just amounts to a giant F&%k you to anyone that supported this game when it really needed it and they don't care who else gets shafted because of it.
"We'll work hard to regain the trust in our fans"
-Yoshi P
What a crock
This may be complicated to you, but I'll do my best to explain:
If something has a 50% reduction cap, it means it will not fall below half of the starting price.
The only person crying seems to be you, I've simply disagreed with you and said the prices are unreasonable, the amount gil I have is irrelevant.
SE is wants to break the game again. this is drawing out content to the extreme. FFXI never had anything that needed a 3 month timer or a week for a lock out, 3 days was about it. drawing out content to 1/4th a year is retarded.
Everyone in opposition of the housing prices, go to: JP Forum and 'Like' the OP.
The more centralized the opposition to the ridiculous pricing scheme, the better chance we will be heard!
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