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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by MasamuneBranford View Post
    SE - you need to make all rewards be received at the end of the raid or else you're going to run into the problem of people dropping mid-raid.
    Uhm, they are at the end.
    (1)

  2. #2
    Player
    Crimsonforce's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    77
    Character
    Taiga Asahina
    World
    Balmung
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Alhanelem View Post
    Uhm, they are at the end.
    If you mean at the end you mean after 1 boss dies then yes whats stoping people from leaving isnt there 4-5 bosses in CT so say you kill first boss and win something whats keeping you around for the other 3-4 bosses?

    Becasue you just know with 16 other people not everyone will stay after they win something
    (1)

  3. #3
    Player ReiszRie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    386
    Character
    Reisz Rie
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Crimsonforce View Post
    If you mean at the end you mean after 1 boss dies then yes whats stoping people from leaving isnt there 4-5 bosses in CT so say you kill first boss and win something whats keeping you around for the other 3-4 bosses?
    The Alliance system makes it so that 3 groups takes different paths, engage different bosses and perhaps only at the end of the dungeon, they get awarded treasure coffers.
    (1)

  4. #4
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by ReiszRie View Post
    The Alliance system makes it so that 3 groups takes different paths, engage different bosses and perhaps only at the end of the dungeon, they get awarded treasure coffers.
    I believe they said that at each boss each group gets their own chests. Implies that it will run like any other dungeon, with stages and chests per stages.
    (3)
    You should have bought an authenticator.....



    Your tears feed me....

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Crimsonforce View Post
    If you mean at the end you mean after 1 boss dies then yes whats stoping people from leaving isnt there 4-5 bosses in CT so say you kill first boss and win something whats keeping you around for the other 3-4 bosses?

    Becasue you just know with 16 other people not everyone will stay after they win something
    As far as I understand, there is only loot at the end of the dungeon.
    (1)

  6. #6
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Alhanelem View Post
    As far as I understand, there is only loot at the end of the dungeon.
    One item drops after each boss fight.

    This does concern me in the fact that if I DF this, I have to hope that the 23 other people will be legit and not just leave after they get a loot or drop out because a boss didn't drop what they needed. This is going to be a likely scenario. Say someone is looking for an item that drops on the first boss, it doesn't drop. He simply disbands the party, wait however long the lockout is for dropping out, then re-queue.

    In short, it is a system that can be heavily abused right now and there do need to be some adjustments. Hopefully people will use the "Party in Progress" tab to counter balance this. We will see how this plays out.
    (0)