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  1. #11
    Player
    TheHomieData's Avatar
    Join Date
    Nov 2013
    Posts
    49
    Character
    Pike Incredibro
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ziddyt View Post
    Good luck keeping it up permanently at that 200 tp cost

    didn't notice that.
    (1)

  2. #12
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    I screamed "NOOOOOOOOOOOO!!!!!!!!" when I saw what they did with Rain of Death. I'm sorry, but I loved using the move right after the tank grabbed the aggro to lower the amount of healing the healer had to pull on everybody. But now there's nothing I can do for that, and the healer shall have a harder time now. T_T
    (3)

  3. #13
    Player
    Devaking55's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Mose Vial
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Quote Originally Posted by RyuDragnier View Post
    I screamed "NOOOOOOOOOOOO!!!!!!!!" when I saw what they did with Rain of Death. I'm sorry, but I loved using the move right after the tank grabbed the aggro to lower the amount of healing the healer had to pull on everybody. But now there's nothing I can do for that, and the healer shall have a harder time now. T_T
    Except lustrate
    (0)

  4. #14
    Player
    tOnni3's Avatar
    Join Date
    Oct 2013
    Posts
    291
    Character
    Shinhye Heartstrings
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by TheHomieData View Post

    didn't notice that.


    I lol'd very hard
    (0)

  5. #15
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Devaking55 View Post
    Except lustrate
    I do get why they pulled it though. Bards being able to throw that around in PvP? We'd be mandatory for all fights in the Wolves Den to keep your team from taking too much damage. That's probably the main reason they changed it, something I really should have seen coming. Too bad it effects us in dungeons too.
    (1)

  6. #16
    Player
    ziddyt's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Apollo Dioscuri
    World
    Malboro
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by pandabearcat View Post
    So, nothing has really changed for Bards.

    The only loss was 20% from a 25% uptime buff, and 10% crit from a 25% uptime buff.

    Giving you rough numbers, this is a roughly a 5% dps loss and a 1.25% dps loss.

    6.25% dps?

    Though thanks for putting in perspective summoner's woes though.
    actually it's a 3.75% loss because they still keep 10% from BfB
    also Ryu, it most likely got changed because of WAR's new debuff. It is crappy that they stacked the virus nerf on top of it though (group wise, it still sucks for brds that they made RoD useless), plus it won't be up for profusion unless you have a really brave Warrior
    (1)
    Last edited by ziddyt; 12-15-2013 at 01:02 PM.

  7. #17
    Player
    newbie's Avatar
    Join Date
    Oct 2013
    Posts
    27
    Character
    Delphine Eraclea
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by RyuDragnier View Post
    I do get why they pulled it though. Bards being able to throw that around in PvP? We'd be mandatory for all fights in the Wolves Den to keep your team from taking too much damage. That's probably the main reason they changed it, something I really should have seen coming. Too bad it effects us in dungeons too.
    Wait... so they're balancing jobs based on PvP and not PvE mechanics?
    (5)

  8. #18
    Player
    Sylari's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Asriel Blackthorne
    World
    Malboro
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by RyuDragnier View Post
    I do get why they pulled it though. Bards being able to throw that around in PvP? We'd be mandatory for all fights in the Wolves Den to keep your team from taking too much damage. That's probably the main reason they changed it, something I really should have seen coming. Too bad it effects us in dungeons too.
    Probably also has something to do with them giving warriors the debuff. And maybe some backhanded response to the bards always complaining about supporting too much and DPSing too little. I wonder if the TP saved (and minor benefit of an extra GCD) adds up to anything beneficial though.
    (0)

  9. #19
    Player
    ziddyt's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Apollo Dioscuri
    World
    Malboro
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Sylari View Post
    Probably also has something to do with them giving warriors the debuff. And maybe some backhanded response to the bards always complaining about supporting too much and DPSing too little. I wonder if the TP saved (and minor benefit of an extra GCD) adds up to anything beneficial though.
    I highly doubt it
    A BRD who would use it often enough to have a meaningful effect on their dps either doesn't care about ever having TP (or doing higher DPS in the first place) or runs with a very undergeared group. Or a group that doesn't have virus, I guess.

    But yeah, I do hope it's a change made for balance with WAR's new skills, because lol@balancing pve around pvp
    They could just change how the skill functions in PvP if it were an issue.
    (1)

  10. #20
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sylari View Post
    Probably also has something to do with them giving warriors the debuff. And maybe some backhanded response to the bards always complaining about supporting too much and DPSing too little. I wonder if the TP saved (and minor benefit of an extra GCD) adds up to anything beneficial though.
    I really only used the skill for tough pulls in WP or AK to help keep the burden off the healer...and for the 2nd boss in WP whenever he summons his little helpers. Other than that, I didn't use it much at all. Most it does if I don't use it is give me some extra TP for the other skills, but I rarely run out of TP as is unless the other DPS isn't pulling his/her weight. If they're pulling their weight, things die far too fast for the one use of Rain of Death to really take anything away as is. If anything, this won't effect much of the output on my end or how much TP I have left...it'll only effect how much the healer is going to have to work if a Warrior isn't in the party after the patch, at least for mobs. Bosses...I don't waste the TP if it's only going to hit one target.
    (0)

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