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  1. #1
    Player yamface's Avatar
    Join Date
    Oct 2013
    Posts
    67
    Character
    Yam Face
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Aenarion View Post
    snip
    I think you are not looking at this right. Market board might be dead on your server because people just make money shouting offers. You can't just say economy is shit just because official documents say you only sell 2 hq items per day. It can very much be alive still. I mean.. I have a full time job + overtime hours, I sign on to do a few things a day now. And I still have enough to finance my own house, down to some decorations. I just play the game, but still have 8 figure gil. I really can't imagine how inflated servers are..

    In any case if they are wrong, they will change it. SE is not that stupid.
    (0)

  2. 12-15-2013 06:31 AM

  3. 12-15-2013 06:35 AM

  4. #4
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by yamface View Post
    I think you are not looking at this right. Market board might be dead on your server because people just make money shouting offers. You can't just say economy is shit just because official documents say you only sell 2 hq items per day. It can very much be alive still. I mean.. I have a full time job + overtime hours, I sign on to do a few things a day now. And I still have enough to finance my own house, down to some decorations. I just play the game, but still have 8 figure gil. I really can't imagine how inflated servers are..

    In any case if they are wrong, they will change it. SE is not that stupid.
    There is no realistic reason why all of a sudden the market board, which have always been the primary hub of economic activity, would suddenly go dead in favor of shouts. Which, FYI, have also pretty much disappeared entirely these days. You're looking at the issue from a micro (ie, personal) point of view, what I'm talking about are on the macro level (server-wide). The current inevitable decline is something that was painfully obvious from day 1 to anyone who understood how the system works.

    In short, there are very little in this game that drives demand for anything outside of leveling crafting, which is inherently a finite number. As more and more of the population finished their crafting, the customer base becomes smaller and smaller, while the number of suppliers continue to increase. And this doesn't even include people who weren't into the crafting side of the game, I know more than a few people who have been playing since the start of 1.0, but have less than a mil to their name still.
    (3)