Results 1 to 10 of 161

Hybrid View

  1. #1
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Medica II isn't nerfed per say, it lasts twice as long therefore the total healed from the Regen portion is still the same in total once the HoT expires. This is more of a playstyle change versus a nerf in my opinion.

    Holy being Potency reduced surprises me a little, but at the same time not surprising given the anti-speed run sentiment SE has ATM.

    The half MP cost of Cure III SHOULD make it more usable, but still finding a situation to actually use it will be difficult. (Still a buff though, in the technical sense of the word.....)

    The Virus in general will make a lot of fights much more interesting. Bane in general is a nerf to SMN (since SCH has no way to increase the duration themselves). Lustrate healing more will make SCH / SCH more appealing too.

    The fact that players can now cross class Blizzard II gives SCH an AoE to use in any sorta speedrun now that's decent. And before anyone says anything about this, no, you don't get Umbra Ice as that's a TRAIT from THM.

    ----

    Overall, SCH remains relatively untouched except for one buff.
    WHM remains relatively untouched in my opinion, but I feel the Holy nerf was uncalled for
    (7)
    Last edited by Ghishlain; 12-15-2013 at 02:33 AM. Reason: More rational included

  2. #2
    Player
    Kaonis's Avatar
    Join Date
    Apr 2012
    Posts
    297
    Character
    Vayne Kaonis
    World
    Adamantoise
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Ghishlain View Post
    The half MP cost of Cure III SHOULD make it more usable, but still finding a situation to actually use it will be difficult. (Still a buff though, in the technical sense of the word.....)
    I disagree on it being difficult. It's a small aoe heal that is cast on someone. It's beyond perfect for healing the melee, while not getting tons of over heal threat you would get with medica if you needed to only get the people around the boss healed up.

    I've seen a lot of WHM use medica as a way to heal up damage on the melee/tanks in a fight and pull massive threat from the boss because the ranged/mages are getting over healed. Cure III should be the go to heal when you need to only heal up melee/tanks after a boss local aoe, and medica is your raid wide aoe when everyone is hurt.
    (0)