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  1. #1
    Player
    Kletian's Avatar
    Join Date
    Aug 2013
    Posts
    161
    Character
    Kletian Drowa
    World
    Ultros
    Main Class
    Lancer Lv 50
    I think you are discounting when tanking multiple mobs can add up many small hits to larger numbers. I also think saying "If it doesn't prevent as much as it heals, it's not as good" is a fair premise. Like Paikis says, the DR will let you survive something you wouldn't have otherwise because you'd be dead before the old inner beast would heal you. Overhealing is common in the world of MMOs, self healing will likely lead to more overhealing (you need it, they start casting, you instant heal to not need it) while DR would play out (you need it, they start casting, you survive from the DR long enough for the casts to go off.)
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  2. #2
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Kletian View Post
    I think you are discounting when tanking multiple mobs can add up many small hits to larger numbers.
    The only time this is going to be possible is when tanking turn 4. I haven't parsed the incoming damage on this turn, but you are still looking at going from full health to dead in 6 seconds before this change will be a net gain. That simple isn't something that is happening for me. Maybe for other people with lower levels of gear.

    Quote Originally Posted by Kletian View Post
    overhealing
    I see this a lot. but here's the thing. You use Inner Beast immediately after a large hit when there is a lot of healing to be done and hopefully before the follow up attack that is going to (maybe) kill you. Because IB is (almost) instant you are able to time it much more accurately than your healers and so your IB should always be the first heal that will keep you alive, then your healers (who have a 2.5s cast time on their heals) top you up (hopefully to full). If there is enough healing landing between your Inner Beast and those 2 heals that you're generating Overhealing, then your healers don't need the healing bonus from Wrath stacks anyway and you haven't lost anything meaningful. You also may have kept yourself alive long enough for their heals to land if that follow up attack was going to kill you.

    Quote Originally Posted by majokaner View Post
    hey man- you probably forgot it still heals for 100% of the damage dealt so:
    Nah, it was accounted for here:
    Quote Originally Posted by Paikis View Post
    So quite often, this heal is going to be completely wasted as overhealing. Now, if we ignore this heal... <snip>
    If we're going to take worst-case scenario for one Inner Beast, we should use worst case scenarios for the other. Yes, you will sometimes get some healing out of the new Inner Beast, but more often than not, you're going to be at full health with a Stoneskin or Adloquium before the big telegraphed easily predictable attack comes in.

    Quote Originally Posted by Exstal View Post
    Hm, I can't find anything wrong with this. Damn. You win this time, Paikis.
    I'd actually like nothing better than for someone to come along and tell me I'm wrong. I don't like changes that make my class weaker. While the rest of the changes are pretty good, this change in particular I'm really not happy with. I don't consider this to be a win for me. It's a loss and I'd love someone to come and show me that I'm wrong.
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    Last edited by Paikis; 12-14-2013 at 06:31 AM.