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  1. #221
    Player
    Leon_Stormrage's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Leon Stormrage
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ri_ri View Post
    Same here.
    I used to have 30 in piety or 15/15 so I didn't favour one job over another. Then I met T4 and its ridiculous amounts of damage. Changed to 30 mind after the first try.
    Sorry but you can heal perfectly T1-T4, and maybe T5 too without spend those points on any stat...
    (0)

  2. #222
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Leon_Stormrage View Post
    Sorry but you can heal perfectly T1-T4, and maybe T5 too without spend those points on any stat...
    i dont know about u. but 30 stats is quite a bit of healing loss especially in coil where ur gonna be healing 24-7
    (2)

  3. #223
    Player
    Leon_Stormrage's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Leon Stormrage
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Axidrain View Post
    i dont know about u. but 30 stats is quite a bit of healing loss especially in coil where ur gonna be healing 24-7
    Yes, it is a difference, 30 points on mind is something between 30-50 points per heal. It's a good amount if we get the percentage of the whole fight, BUT it is not going to prevent you to heal fine in coil
    (0)

  4. #224
    Player
    Hiroradius's Avatar
    Join Date
    Aug 2013
    Posts
    164
    Character
    Radius Braveheart
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    I really don't understand why everyone thinks that Arcanist having 2 seperate jobs should be based off the same stat? They seperated it for a reason, and you can see that the future jobs will do the same.

    i.e., Conjurer/white mage is MND, well new job will be Int? or Pie? or maybe even Vit? who knows.. but the 2nd Con class won't be a MND based, actually now that I think of it, Con get's Stone and Aero, so probably Geomancer and it be an Int class.
    (0)

  5. #225
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Axidrain View Post
    i dont know about u. but 30 stats is quite a bit of healing loss especially in coil where ur gonna be healing 24-7
    The funny thing is many people reallocate some to vit and still clear turn 5 np.
    (0)

  6. #226
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I think they aren't separate because you leveled 1 class and got 2 jobs out of it, no other job has that.
    (0)

  7. #227
    Player
    Naria's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    1,137
    Character
    Naria Starcatcher
    World
    Sargatanas
    Main Class
    Sage Lv 100
    tbh, I feel the stat points are an unnecessary remnant of launch FFXIV. In post-Yoshi 1.0, the game did not allow you to dump all of the stat points in a single stat, and jobs benefited from multiple stats. The system as it is now is only an illusion of choice. SMN and SCH are both my favorite jobs in the game, and I would like to be the best at them as I can, for my own enjoyment. As a SCH main, I rarely play SMN outside of my ls or fc and even then not frequently. I am lvling an alt to be SMN main, but that is not increasing the amount of money SE is getting from my legacy account. If I had to pay extra money, I wouldn't bother. This problem is going to spread to other classes as more jobs are added. The only reason I can see for the current system is to encourage ppl to have more than one character. In XI, I personally never had a problem with my non-job specific merits effecting my freedom to play a job I had lvled, but the stat bonus seem to exist solely to lock you out of the other job on a class.
    (2)
    Last edited by Naria; 12-13-2013 at 08:32 AM.

  8. #228
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Leon_Stormrage View Post
    Yes, it is a difference, 30 points on mind is something between 30-50 points per heal. It's a good amount if we get the percentage of the whole fight, BUT it is not going to prevent you to heal fine in coil
    When the second Dreadnought appears, both the fairy and my GCD seems too long. Even with the heal buff from Eos and Virus it was hard keeping up with the damage. I was in level 70 gear with earrings and pants being level 90.

    I honestly don't know if I would've made it with less mind, from what I've experienced it, it had zero leniency for error.

    It must be the same for SMN since that's such a tight damage check. Maybe it wouldn't be a problem if we had level 80 stuff from CT, but for now I think it is (and future turns too, if it continues the trend of releasing Coil as two "tiers" above from current content).
    (0)

  9. #229
    Player
    Nanaya's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    148
    Character
    Shiki Tohno
    World
    Excalibur
    Main Class
    Alchemist Lv 52
    I do feel like it just slightly contradicts the supposed free form, be a master of all, character system present in all 2.5 of the FF MMOs when you force the player to choose one job over another, or just split it evenly and be mediocre at both. 15 points is pretty damn significant when you get to Coil.

    A sizable amount of MMO players love to min/max, and the ones that play these FF MMOs love to have their one character be the best they can manage at multiple different jobs. I mean it's not a big deal for me since I think Summoner is infinite poop and Scholar is the new hotness, but it's going to be quite a dilemma if something cool like Thief is from something else cool like Monk down the pipeline, and they require different stats.

    Oh, and it's probably not great for people who actually care about both jobs. I guess.
    (0)

  10. #230
    Player
    Leon_Stormrage's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Leon Stormrage
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ri_ri View Post
    When the second Dreadnought appears, both the fairy and my GCD seems too long. Even with the heal buff from Eos and Virus it was hard keeping up with the damage. I was in level 70 gear with earrings and pants being level 90.

    I honestly don't know if I would've made it with less mind, from what I've experienced it, it had zero leniency for error.

    It must be the same for SMN since that's such a tight damage check. Maybe it wouldn't be a problem if we had level 80 stuff from CT, but for now I think it is (and future turns too, if it continues the trend of releasing Coil as two "tiers" above from current content).
    You can do it perfectly fine, in this faze the tank pop up Hallowed, we kill the old dreadnought meanwhile the off tank is "kitting" the solider and knight. After that we kill the "adds" and go to the dread and kill it fine.
    It's to dificult to heal a tank with both dreadnoughts especially if both have stacks
    (0)

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