Quote Originally Posted by TheVedis View Post
also, 1:1 to start, is a start, literaly, they can always add more in later once the basework is done and implemented
In order to make 1-to-1 AND locking out cross-class abilities on Jobs work, the Development Team will have to move or remove over 33 (I counted) Armory Class abilities. After all that work is done, I don't see how they can change the ratio, because they balanced it based on one Job using only one set of Armory Class abilities.

Once they say two Jobs can use a set of Armory Class abilities, they'll have to re-rebalance the abilities again. Not only that, they will have to make it so that there is two for every Armory Class. And that's when we run into problems with overlapping and not enough Jobs to go around.

What two Jobs will Lancer be allowed to play in a party?? What About Archer??