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  1. #41
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Brises View Post
    No. Both player A and player B would still only be able to earn (for now) 300 myth per week. Player B plays for 2 months (8 weeks), and player A is absent during that same time. Player B has ran 10 WP per week and earned 2400 myth over 8 weeks. Player A has done nothing and earned zero. Player A will have accrued 8 weeks of unclaimed myth tomes, so he would be able to run 80 WP runs in one week if he wants to... er, 90 rather since he missed 8 full weeks. But yeah, that's the idea. Player A still has to do the runs to get them.
    In his example, he said that the second person started a month later but actively played the whole time.. so in his example, yes, person A (who left the game for whatever reason) would have more myths because of the rollover simply because they had an account longer. that isn't fair to someone who has been actively playing. If you cant play the game, you cant play the game. end of story.

    If you cant put in the very very small amount of time this game allows you to be progressive, then tough. Why should people play every day (or every week) if there is a system in the game that literally allows you to play other games and do other things for 2-3 months, then come back and burn WP for a day or 2 and be equally geared. Its just so sad that MMOs have come to this.

    This is essentially the same idea, they should be entitled to the option to make up for lost tomes because they are paying for the service as much as the guy who got the tomes each week on time. They payed the same fee so yes they should get the same consideration. I like this idea very much.
    If you pay for tickets to go to the concert, you dont show up until the next week, should the band be waiting on you to play just for you because you couldn't be bothered to show up on time? But you paid the same money!
    If you go to an all you can eat buffet, and you can only eat one plate of food, but the guy across from you could eat 3, should you be able to take 2 plates home to make it fair? or be able to come back twice for free? But you paid the same money!
    You pay for the time, if you don't use your time, tough. Stuff like this sounds like the reason every team in little league sports gets a trophy and no one really wins or loses.

    In all seriously, if some of these people spent half as much time playing the game as they do crying on the forums about how they don't have time to get all their tomes, they'd have all their tomes.
    (6)
    Last edited by Hanabira; 12-12-2013 at 02:54 PM.

  2. #42
    Player
    Kyoreore's Avatar
    Join Date
    Aug 2013
    Location
    The Federation of Windurst
    Posts
    142
    Character
    Kyoreore Arisato
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I have mixed feelings about this as well. But more options is always nice. I don't think it would do any harm to anyone to implement this, but with some kind of restriction. I am rather curious to see what the devs think of this.
    (0)

  3. #43
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Lurkios View Post
    Why force the choice? There's no damage done to those who do keep up and no advantage gained by those who fall behind.
    It dose hurt everyone. If you dont earn it and you are not there too earn it why do you deserve special treatment? If they allow this the special treatment threads and request will continue, so nip it in the bud now.
    (0)

  4. #44
    Player
    FMElan's Avatar
    Join Date
    Nov 2013
    Posts
    160
    Character
    Sophia Dirschelle
    World
    Hyperion
    Main Class
    Paladin Lv 96
    Quote Originally Posted by Brises View Post
    No. Both player A and player B would still only be able to earn (for now) 300 myth per week. Player B plays for 2 months (8 weeks), and player A is absent during that same time. Player B has ran 10 WP per week and earned 2400 myth over 8 weeks. Player A has done nothing and earned zero. Player A will have accrued 8 weeks of unclaimed myth tomes, so he would be able to run 80 WP runs in one week if he wants to... er, 90 rather since he missed 8 full weeks. But yeah, that's the idea. Player A still has to do the runs to get them.
    So, Player B, for playing the game every day is awarded with a grand total of 2800 less potential Mythology Tomestones than Player A, who hasn't played the game in two months.
    ...Yeah, that's fair.

    No, I don't care that Player A has to run WP 10 times a day for 8 days straight to earn all of the Mythology Tomestones. This system encourages people to log on even LESS than they do now, when the game is referred to as a "Monday game."

    Edit: And just for the sake of openness, I'm not one of those people who regularly caps Mythology. If you look at my character sheet, I've been L50 for a few weeks, and am mostly equipped with crafted i55 gear that I made myself, and an Ifrit Sword.

    As of right now, I earn maybe 100-200 a week, because my friends and I wait for each other before doing anything substantial(we consider dungeon runs substantial). If anything, this system would only HELP me. I just don't believe I deserve a roll-over on Mythology Tomes simply because I wasn't able to play a lot one week, or because I'm not skilled enough to get my Tomestones capped on a regular basis right now.
    (0)
    Last edited by FMElan; 12-12-2013 at 04:48 PM.

  5. #45
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by indira View Post
    should earn tomes other wise just be another geared person who dont know how to play.
    I don't understand these responses, it's not like we are requesting you just get given the tomes you don't earn you still need to do the content to earn them, as I mentioned have a hard cap like guild leves. You don't get auto xp because guild leves stack to 99.

    Quote Originally Posted by FMElan View Post
    So, Player B, for playing the game every day is awarded with a grand total of 2800 less potential Mythology Tomestones than Player A, who hasn't played the game in two months.
    Which is why you would have a hard cap of like 1000 meaning you can only store 2-3 weeks of myths to do in a week.
    (1)

  6. #46
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,363
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    Why does it matter so much if you fall a little behind others. Play at your own pace and have fun well you are playing. Stop worry about other being so far ahead.
    (1)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  7. #47
    Player
    ProxyTooMuch's Avatar
    Join Date
    Sep 2013
    Posts
    48
    Character
    Azalea Cindersong
    World
    Gilgamesh
    Main Class
    Carpenter Lv 50
    What exactly are people falling behind on? You don't need anything more than relic + 1 and full darklight to run most of the content in this game. I've never seen anyone ask for item level 90 gear for anything outside of Turn 5.
    (1)

  8. #48
    Player
    FMElan's Avatar
    Join Date
    Nov 2013
    Posts
    160
    Character
    Sophia Dirschelle
    World
    Hyperion
    Main Class
    Paladin Lv 96
    Quote Originally Posted by Eruantien View Post
    Which is why you would have a hard cap of like 1000 meaning you can only store 2-3 weeks of myths to do in a week.
    Okay, so let's change the scenario, shall we?

    Player A takes one week to reach L50 and complete the main scenario. Afterwards, he disappears for three weeks. Two weeks after he disappears, Player B starts the game and takes exactly one week to complete the game. By the time Player A has returned, Player B has earned 300 Mythology Tomestones. Player A then spams Wanderer's Palace and earns 900 Tomestones.

    Please explain to me how that's more fair.
    (0)

  9. #49
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,363
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    Quote Originally Posted by ProxyTooMuch View Post
    What exactly are people falling behind on? You don't need anything more than relic + 1 and full darklight to run most of the content in this game. I've never seen anyone ask for item level 90 gear for anything outside of Turn 5.
    The OP is.

    But this is why the game has 2 types of growth.

    Up and Sideways.

    Up is 1 jobs max gear max level.

    Sideways other jobs.


    So even if you take 2 months off. People will still raid with you because they need gear from other jobs.
    (0)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  10. #50
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by FMElan View Post
    Okay, so let's change the scenario, shall we?

    Player A takes one week to reach L50 and complete the main scenario. Afterwards, he disappears for three weeks. Two weeks after he disappears, Player B starts the game and takes exactly one week to complete the game. By the time Player A has returned, Player B has earned 300 Mythology Tomestones. Player A then spams Wanderer's Palace and earns 900 Tomestones.

    Please explain to me how that's more fair.
    You are always going to get issues no matter what the result, and it doesn't matter to me since I cap each week, but this is the exact issue people had with leves when you used to have 12 a day and it didn't roll over, they changed it and most people probably have 99 leve allowance, after a bit of time everyone will probably sitting above the cap except people who play everyday, this would stop the feel of obligation to log in for people and hit cap which yoshi said he was trying to prevent by putting in a smaller cap to begin with.

    And your examples is only an issue by the 600 seals which isn't a lot when you think of the life of the game of you playing when you think by the time you have geared a couple of classes 6000 seals needed 600 is hardly a lot.
    (0)

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