Limsa from what I gathered is moving away from pirate-y things and becoming more like a police state. They still have pirate allies but the bulk of their stuff done by their organized navy (the Maelstrom).It's pretty obvious that they're going to be going with a piratical theme for the Musketeer (based in Limsa, Merlwyb is a pirate admiral and is one, the boss in Pharos Sirius is a pirate), which is why most people think it'll be Corsair (well, that and Corsair just sounds cool). Other piratical names could be Buccaneer and Privateer, though I think Corsair still works the best.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
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