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  1. #31
    Player
    Lucavern's Avatar
    Join Date
    Sep 2013
    Posts
    95
    Character
    Lucavern D'karnak
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Urielparadox View Post
    SNIP
    Since you don't seem to actually understand the concern.
    Allagan Battleaxe/Bravura +1(iLVL90)
    Strength - 31
    Vitality - 35

    Allagan Blade/Curtana +1 (iLVL90)
    Strength - 22
    Vitality - 25

    Allagan Round Shield/Holy Shield +1(iLVL90)
    Strength - 9
    Vitality - 10

    With regards to TANKS their base-stats are currently matched gained from their weapon setups. Str/Vit from Battleaxe/Bravura = AllaganBlade/Curtana + Round/Holy Shield. The concern is that by bumping only the weapons from Twintania to iLVL 95, it is possible the stat-balance between the two classes would be broken. This can be remedied a couple of ways however.

    Increasing Allagan Round Shield to iLVL95 outright.
    Pro's-
    Keeps balance the same for current content.
    Con's-
    Paladin gets access to their iLVL95 shield much earlier than any other class.

    Increase Allagan Blade's iLVL95 str/vit to make the difference between iLVL95 Axe and iLVL95 Sword/iLVL 90 shield
    Pro's-
    Keeps balance the same for current content. Paladin does not get the iLVL95 bonus any earlier than WAR.
    Con's-
    Creates imbalance further down when additional iLVL95 items are added. iLVL95 Sword+Shield would have higher net stats than iLVL95 axe.

    Create mechanism to increase current iLVL 90 shield to iLVL 95 when the iLVL 95 sword is acquired. Can be through hidden trait that increases paired shield's iLVL, mini-quest (no actual action required) that upgrades the shield, etc.
    Pro's - Keeps the balance for current content.
    Con's - Unsure

    Essentially, whatever method they chose, SE needs to keep the raw stat gain equivalent between WAR and PLD for current contents top gear.
    (1)
    Last edited by Lucavern; 12-11-2013 at 11:06 PM.

  2. #32
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lucavern View Post
    Create mechanism to increase current iLVL 90 shield to iLVL 95 when the iLVL 95 sword is acquired. Can be through hidden trait that increases paired shield's iLVL, mini-quest (no actual action required) that upgrades the shield, etc.
    Pro's - Keeps the balance for current content.
    Con's - Unsure
    The "best" way would probably be for the two to belong to an item set that provides +1 STR, +1 VIT, and +1 ACC, and +1 PAR when you have both equipped. The Con is that it's more work than just changing a couple numbers.

    Essentially, whatever method they chose, SE needs to keep the raw stat gain equivalent between WAR and PLD for current contents top gear.
    No, they really don't. It's 1 STR, 1 VIT, and 2 secondary stats. It's not enough to make any kind of fuss about, especially since, as I mentioned before, PLD already has the better stat distribution so that, even if they have slightly less itemization, it still going to provide more than Bravura +1 or the Allagan Axe. There isn't a balance reason to make an issue of this because distribution matters just as much, if not more, than total itemization (look at the WAR helm; thing is terrible), and the distribution on the PLD MH/OH is *way* better than the distribution on either of the WAR MHs.
    (1)

  3. #33
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    They probably won't change the shield so you're just going to get stuck with a 1-2 stat point deficit. It's not a big deal, so I wouldn't worry about it too much..

    You should feel lucky though, the allagan BLM weapon is also a 1h item, but there doesn't even seem to be an ilvl 90 BLM shield in the game. They're stuck with an ilvl70 crafted one to use as an offhand.
    (1)

  4. #34
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Giantbane View Post
    You should feel lucky though, the allagan BLM weapon is also a 1h item, but there doesn't even seem to be an ilvl 90 BLM shield in the game. They're stuck with an ilvl70 crafted one to use as an offhand.
    There are i90 shields for whm/blm in the Libra database, though it doesn't say "Allagan". Do they not drop from the coil or are those leftovers from 1.0 or something?
    (0)

  5. #35
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by whiskeybravo View Post
    There are i90 shields for whm/blm in the Libra database, though it doesn't say "Allagan". Do they not drop from the coil or are those leftovers from 1.0 or something?
    Afaik, no one's ever seen one. It was a complaint by BLMs in the general forum when the changes were announced. I'm assuming they're in the game's item database but they're not set up to actually drop anywhere yet.
    (0)

  6. #36
    Player
    Techro's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    101
    Character
    Loken Kaiser
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by PiedPiper View Post
    1 VIT more on the axe would mean warrior now has 18.125 effective hp more than paladin (vit is actually 14.5hp).
    Like i said the difference is so minuscule that it will never make a noticeable difference. You also speak of eHP as something more than just numbers being calculated in an algorithm. That's all it is. The game happens in real time where the algorithm will only be as effective as how well you know how to push buttons and which buttons to push. If one does not know how to do this then i'm afraid 15 hp will not save you or anyone else in the same boat for that matter.
    (0)

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