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  1. #11
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Codek View Post
    That's an interesting statement to make, considering the plenty of failed Ifirit and Garuda groups I've seen over the past few months. CT is still a step up from this...
    Past few months though you say? Average gear level has gone up considerably since though, how many fails have you seen in the last few weeks? Most likely, if a group of 24 players can't figure out the last boss with the average gear level most of the game is at, maybe that group doesn't deserve the loot? (like in any boss situation).

    24 players almost guarantees enough gear to make 'raid finder' difficulty content pretty simple I suspect.
    (0)

  2. #12
    Player
    xRitzx's Avatar
    Join Date
    Aug 2013
    Posts
    231
    Character
    Ritz Blitz
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Codek View Post
    What about the case where the group just doesn't have what it takes to kill the final boss?
    Good point. I overlooked that somehow. There are advantages and disadvantages to every decision. With the OP's solution, you shouldn't have people leaving parties and should have the manpower to beat the last boss. If you get your loot directly after each boss, some people will leave and you may not have the manpower to beat the final boss.

    In the case you mention, it would be very similar to a failed castrum...
    (0)

  3. #13
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Elurra View Post
    On the downside, if someone DCs right before/during the final boss or something and can't get back on until after everything is over, they'll miss out on all the loot.

    Can't really account that 'someone might D/C' that's not really a good point to make seeing as the vast majority won't spend their time fervently logging back in.

    The chances of this happening are so slim, it's simply a 'tough luck' scenario.
    (0)

  4. #14
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by zdub303 View Post
    Past few months though you say? Average gear level has gone up considerably since though, how many fails have you seen in the last few weeks? Most likely, if a group of 24 players can't figure out the last boss with the average gear level most of the game is at, maybe that group doesn't deserve the loot? (like in any boss situation).

    24 players almost guarantees enough gear to make 'raid finder' difficulty content pretty simple I suspect.
    It just gives a bad taste in my mouth thinking about a group of new players that create the coordination to complete 90%. Just to run out of time and get sucker punched with a sign that says "Get Better!" for the rewards.

    Also, I don't think anyone was pleased with running CM the first time only to discover that each boss kill rewarded you with nothing (till the end). It was "tolerable" since all fights were basically a joke (not a good thing) and the story was somewhat entertaining. I wouldn't want CT to be modeled off of this philosophy going forward TBH.
    (0)
    Last edited by Codek; 12-11-2013 at 03:11 AM.
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.

  5. #15
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    No thanks. If I get a piece of gear in a dungeon I want to use it, Not wait until the end to get it.

    Lets say it was in place....
    What happens if you win a piece of loot you have been dying to get for weeks and something happens in real life or in game? You can't log back in Fire, Emergency, Internet goes out, some douche bags want to kick you or you run out of time...... See not a good idea but nice try. I already get crazy when I'm in coils and a piece I need drops.
    (1)

  6. #16
    Player
    Neo_Genesis's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Gavin Malone
    World
    Sargatanas
    Main Class
    Conjurer Lv 63
    Quote Originally Posted by Arkista View Post
    Lets say it was in place....
    What happens if you win a piece of loot you have been dying to get for weeks and something happens in real life or in game? You can't log back in Fire, Emergency, Internet goes out, some douche bags want to kick you or you run out of time....
    Fire/Emergency: In any regular RPG, your console or PC will get burnt to a crisp by a fire and you will no longer have the game to play at all >.>; At least with FFXIV, you can get a new computer and still be exactly where you left off.
    Internet goes out: Same thing with a regular RPG, if the internet goes out while your playing it, you could consider it the same as the power going out. You're stuck where you saved last.
    Vote-to-Kick: It's already been stated by the Dev's that if this is abused in any way, they will be taking action. All you have to do is report the people that were in your party.
    Running out of time: If you can't complete the dungeon, then you don't get the drops. I think you should actually have to complete the content in order to get the drops from that run. That's the whole idea behind this.
    (0)

  7. #17
    Player
    Neo_Genesis's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Gavin Malone
    World
    Sargatanas
    Main Class
    Conjurer Lv 63
    Quote Originally Posted by Elurra View Post
    On the downside, if someone DCs right before/during the final boss or something and can't get back on until after everything is over, they'll miss out on all the loot.
    I think they could make it to where if you d/c before the last boss and have already rolled on something, then the party decides to go on without you, you can still log in at the end of the instance and leave the dungeon, claiming the drop that you had claimed a lot on. Doesn't seem to hard to impose.
    (0)

  8. #18
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Neo_Genesis View Post
    Fire/Emergency: In any regular RPG, your console or PC will get burnt to a crisp by a fire and you will no longer have the game to play at all >.>; At least with FFXIV, you can get a new computer and still be exactly where you left off.
    Internet goes out: Same thing with a regular RPG, if the internet goes out while your playing it, you could consider it the same as the power going out. You're stuck where you saved last.
    Vote-to-Kick: It's already been stated by the Dev's that if this is abused in any way, they will be taking action. All you have to do is report the people that were in your party.
    Running out of time: If you can't complete the dungeon, then you don't get the drops. I think you should actually have to complete the content in order to get the drops from that run. That's the whole idea behind this.
    LMAO......

    Are you serious?

    This isn't another RPG game where you just find a save point in a Dungeon and save. So your right if this was a Single Player RPG that you could save and come back. But this is a MMO, So idk why you are trying to tell me about a RPG mechanic.

    So your telling me if my house caught on fire I should just get another system and log back in to get my loot?
    If my internet goes out and I can't log back in the game will auto disconnect me. And I wont be in the instance/Dungeon.
    If I get vote kicked out then I lose my piece of gear. You think a GM will give my gear cause I got kicked NO.

    And lastly "Running out of time" and "should actually have to complete the content in order to get the drops". Those are biggest issues. I have been to so many Dungeon runs where people have left and the party disbands because of stupid crap. What if the group can't beat the rest of the dungeon? We have to forfeit all rewards that we've earned?

    There are just to many issues that can and will go wrong for that to work.

    To fix the real issue then SE would need to implement a system so people can't leave a dungeon after obtaining a piece of loot for X amount of mins. Even then I don't see that happening. Because there are bigger issues in the game.

    But that's my 2 cents.
    (1)

  9. #19
    Player
    Neo_Genesis's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Gavin Malone
    World
    Sargatanas
    Main Class
    Conjurer Lv 63
    Quote Originally Posted by Arkista View Post
    So your right if this was a Single Player RPG that you could save and come back. But this is a MMO, So idk why you are trying to tell me about a RPG mechanic.
    Because, it is just like a regular RPG.. It's a MMORPG. The mechanics are almost the same. Take BCoB for example. After you clear Turn 1 and go through the exit, you are "saved" to Turn 2 or higher for the rest of the week and don't have to clear it again if your group decides to leave the dungeon and return once again. You jump straight in to Turn 2 when you head in next time. I don't see how this is so shocking...

    So your telling me if my house caught on fire I should just get another system and log back in to get my loot?
    Yes? In this game you're able to do that. If you had a game such as Final Fantasy V on your 3DS, for example, and it got caught in a fire, you wouldn't be able to just buy another 3DS and game and pick up right where you left off.

    If my internet goes out and I can't log back in the game will auto disconnect me. And I wont be in the instance/Dungeon.
    This is one of the things I said in my ealier post that they would have to figure out. Maybe they could have the drop still saved to you and the next time you complete the dungeon you would get it automatically. Also, if you rolled on another drop during the instance, you would have a choice at the end of which one you actually wanted.

    If I get vote kicked out then I lose my piece of gear. You think a GM will give my gear cause I got kicked NO.
    Of course not. However, the players that kicked you would be disciplined.

    And lastly "Running out of time" and "should actually have to complete the content in order to get the drops". Those are biggest issues. I have been to so many Dungeon runs where people have left and the party disbands because of stupid crap. What if the group can't beat the rest of the dungeon? We have to forfeit all rewards that we've earned?
    Once again, as I said earlier, most of the groups will be premade. It would actually promote creating an 8-man group server-side to prevent people from just leaving and griefing. If you don't feel like doing that, it's on you. And you'll be taking the chance of getting into a terrible group. It's all your choice.
    (0)

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