I agree, not sure what top end monks do but our almost i90 monk does on average about 290ish dps on twintania which by far blows every other dps out of the water, even its counterpart drg which average about 280 I think is what a friend say they do on T5. So really I continue to fail to see SE logic about buffing the already strongest DPS classes and nerfing the weakest, unless they are trying to balance it out, but all and all, every top end game player still has no idea as to the reason behind SE logic and we may never know just what SE is thinking.
Its almost like they try Balance classes based on WP SR shouts and casual coil grp shouts.
Fix WP SR's, give Our silence to drg?
Well in a few days we can see if there are some Logic to this, i have my hopes, couse from what i can see they did a decent job on balancing tanks (war adjustments)
Bard nerf is in the wrong direction, Monk buff was partially in the right.
Bard needed a movement nerf, not a damage. Monk needed Greased Lightning to be longer (which it did). Melee needed more uptime on bosses which somehow translated to, "keep boss mechanics same, buff their damage".
So far from most of the top end monks I have talked to the boost is nice, but those with enough skill speed or knowledge think that the buff to monk may not be that worth it, since most say 10 sec is more than enough time to keep combo up, the only problem is TP.
Remember, Coil isn't the only place in the game not only that, majority of the populace isn't even far into Coil.
The disparity between a well played MNK and DRG should be lot higher than 10 dps over a sustained fight like twintania. Seems like a skill disparity to me (MNK/DRG player here).I agree, not sure what top end monks do but our almost i90 monk does on average about 290ish dps on twintania which by far blows every other dps out of the water, even its counterpart drg which average about 280 I think is what a friend say they do on T5. So really I continue to fail to see SE logic about buffing the already strongest DPS classes and nerfing the weakest, unless they are trying to balance it out, but all and all, every top end game player still has no idea as to the reason behind SE logic and we may never know just what SE is thinking.
I'd also argue that if 290 dps is "by far blowing out" every other dps in your group, there is something wrong with your mages.
Our mages are not as geared in terms of i90 compared to the monk so could set them apart, but our mages are smns which taking into account garuda egis which are about 75 dps with tier 170s puts them around where I am being under geared in terms of i90, but again undergeared mages almost out dpsing an almost i90 bard, brings the why are we nerfing the lowest i90 dps class again? Because bard has maybe better damage in i70 gear makes no valid point for an argument since end game vs casual end game is by far a different measure of actual class play capability/potential.The disparity between a well played MNK and DRG should be lot higher than 10 dps over a sustained fight like twintania. Seems like a skill disparity to me (MNK/DRG player here).
I'd also argue that if 290 dps is "by far blowing out" every other dps in your group, there is something wrong with your mages.
Last edited by WiseWolfHolo; 12-10-2013 at 09:52 PM.
I didnt comment on bards, just MNK/DRG/BLM and SMN. For a bard to not reach 290 dps isnt unusual, since they have the lowest sustained dps. For a mage to be "far" below 290 is rather bad though but you already mentioned a gear disparity, which explains it.
In terms of bard nerfs i think their sustained dps will be left mostly untouched, i expect the nerf to focus on burst. Bards burst is definitely strong.
It's possible we may lose raging strikes (maybe BLM gets it so that they don't lose it from their subs)... I saw someone else suggest the may alter the debuff effect on rain of arrows and move it to another skill on another job... Maybe it'll have a different effect attached or just do dmg. I think it might be raging strikes that we lose tho... can't really see anything else they could take from us and then there you go, our burst is down.Was the recent translation talked about? I assumed it was.
Source: http://www.xivnation.com/news/yoshi-p-spills-patch-2-1-realm-awoken-details/
My impression recently is that they're giving out Bard skills rather than taking one from the bard. Not exactly sure what that means though.
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