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  1. #51
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Enjin View Post
    What he's referring to is that it takes much more STR or DET to make up for weapon damage. Damage, and by association, threat, does not scale for a tank as quickly as +1 on weapon. So indirectly he's already made your point. For example -- if you were somehow in full allaghan with an ifrit's axe, you'd probably have a harder time than someone in darklight with a +1. Please don't make me actually do the math, but you get my point.
    Reread the post:

    Quote Originally Posted by Zoomie View Post
    Most people don't realize that tank threat gen scales very little with gear. While our coil dps is getting stronger and stronger by the item, a tanks threat is effected way less by anything other than a wep or a +1.
    He's saying that non-weapon items somehow scale better for DPS classes in terms of damage done/enmity generated. What he forgets is that many of our threat moves have a very high threat multiplier, so while the actual DPS boost we get may be small, we're getting some 3x that (on average ... ish) in terms of bonus threat generated.

    Thus the idea that a tank's enmity doesn't scale as fast as that of DPS, simply because the damage doesn't scale as fast, is false.

    If there were a scaling problem with gear, it might only be that the ilvl 90 tank acc have few (if any) dps stats on them, while the ilvl 90 DPS class acc are loaded with them. Even then, as long as you're comparing standard tank sets of gear (no materia), none of the base tank acc have any STR on it either so it's not like the % amount of their primary DPS stat is changing between the tanks and the DPS classes. So I still doubt it's true in this case.
    (0)

  2. #52
    Player
    rex1976's Avatar
    Join Date
    Sep 2013
    Posts
    99
    Character
    Bringer Ofpain
    World
    Diabolos
    Main Class
    Fisher Lv 50
    i play pld only reason it isnt up is if i switched class between runs and forgot about it. definately not rude to tell me. unless you notice it and say nothing then bitch at me after you die lol
    (0)

  3. #53
    Player
    Yunnie's Avatar
    Join Date
    Aug 2013
    Posts
    166
    Character
    Sarah Leonhart
    World
    Goblin
    Main Class
    Gladiator Lv 80
    AK was designed to be difficult but beatable in ilvl50 gear. It's ment to be easily beaten in ilvl60 gear under normal party setups.
    Once the tank completelly overgears the instance, shield oath becomes less and less relevant. Once the dps also over gears the instance, it really just becomes a race of time investment versus rewards.

    I tank AK in sword oath only. Period. If the healer can't keep me up, then honestly he would be getting carried anyway. If I don't have any oath up- then please remind me to put an oath up. If I'm loosing hate, and not grabbing it back from you, run to me (or stand still) so I can cover you, do not kite me. Kiting me makes it harder for me to re-establish hate. But if you ask me to switch stances to shield oath, i will comply, but I will ask for stoneskin everytime that awesome spell of yours wears off.

    In coils on the other hand, please remind me to go shield oath... I do infact forget at times!
    (0)

  4. #54
    Player
    Kletian's Avatar
    Join Date
    Aug 2013
    Posts
    161
    Character
    Kletian Drowa
    World
    Ultros
    Main Class
    Lancer Lv 50
    My single target DPS tends to be threat capped whenever the tank forgets shield oath. Thus if I want to be a good dps and not pull agro, the tank's lack of shield oath/defiance lowers the party dps.
    (0)

  5. #55
    Player
    Crimess's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Zekron Kelberog
    World
    Ultros
    Main Class
    Marauder Lv 60
    I loled at the AXE thing of war. Is called Defiance
    (0)

  6. #56
    Player
    Dale's Avatar
    Join Date
    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    I find it's usually best not to give advice unless it's asked for.
    (0)

  7. #57
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Yeah probably forgot to turn it on after switching class . The secret is trying to tell them without making them appear incompetent and rage quit group in embarrassment .

    Quote Originally Posted by Dale View Post
    I find it's usually best not to give advice unless it's asked for.
    Same , from experience giving advice is sometimes a bad idea .

    For example I was playing my bard and during a BOSS FIGHT
    forgot to click mage ballad back off after whm ran low on mp .

    This other bard gave me some advice telling me how I was lowering my dps by 20% .

    I just quit the group instantly and thought to myself "Now you have 100% less dps from me beeetch!"
    (0)
    Last edited by Grailer; 12-10-2013 at 03:59 PM.

  8. #58
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Grailer View Post
    I just quit the group instantly and thought to myself "Now you have 100% less dps from me beeetch!"
    People such as yourself are a blight upon the community.
    If you cannot take advice from someone who is genuinely trying to be helpful, then don't play an MMO game.
    Play an FPS.
    (2)

  9. #59
    Player
    Kyana's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    395
    Character
    Kyana Nekote
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    If the tank can't hold the mobs and dd's or healer get aggro from playing normal (not starting with all out attacks and overhealing), the tank should use tank stance and I'd also advice him to do so if he won't use it after a "messed up" mob group.

    Some players seem to think if they have so and so gear they can go without tank stance because they saw a video of someone doing so.
    This might work in certain situations and with different job combinations but if you have problems holding aggro as tank, use your stance and do the job you are supposed to do.

    I for my part, use tank stance for mob groups and hard hitting mobs and, if hate is no problem, Sword Oath or nothing with WAR when fighting single mobs or bosses where the damage I take is no problem for the healer.

    Just always remember why you are there.
    The tank is there to grab the mobs and keep them from attacking the other party members.
    The tank is there to position the mobs, so everyone can do their job (especially important for MNK and DRG).
    The tank is there to keep the required healing (MP use) as low as he can, so the party can survive longer fights.

    The tank is NOT there for the damage! If you can deal some more damage without slacking in any of the above points, good, but it's not your main purpose.
    (1)

  10. #60
    Player
    Earnhardt's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Earnhardt Fairhonor
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Lecan View Post
    Am I being rude? Is there a 'good' way to ask someone to change what they are doing to make my dungeon runs a little easier?
    If your Tank is losing threat its not because of his buff, The only reason that buff has increased enmity is to make up for the loss of threat from reduction in dmg output. I have tested it with FC paladin tank over and over again. Sword oath or no oath generates far more Enmity than with Shield oath up because of the extra dmg you do. Doesn't make sense that it should but it does. Its just a dmg mitigation buff is all. It does however increase enmity to Flash where as not having the above oaths on would not generate any extra threat to flash, but would not take away any threat from it either. In short, if he has agro issues it's on his skill mainly and not buffs.
    (0)

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