1 - Because when I decided to play this game in 1.0, I was allowed to play through the entire storyline as a weaver.
2 - Because when 1.0 ended, I was able to successfully play through the storyline without combat being outside my skill level.
3 - Because when 1.0 ended, it was with Bahamut wreaking havoc and I expected to be able to find out what happened.
4 - Because combat is SO different from 1.0 and 1.23 that I won't be able to play through Coil until it is nerfed.
Mainly it boils down to this game being launched as one thing that was well within my limits, then being changed to a game at the extreme end of my limits with hard mode primals and coil OUTSIDE of them.