Quote Originally Posted by Physic View Post
uhhhh other games have no problem with this, i think they are instituting auto attack more to appease people who dont want to press buttons, or overpress the buttons.
I hear wow, you almost never auto attack, Aion you were almost always using skills non stop, and it was able to be recreated even by private server users. Psu/pso had instant attacks (though this only had like 5 people in an instance in a time so i will let it slide) guild wars, was basically fast paced skill driven.

I just dont think thier server problems are related to auto attack, or if they are, its a problem that other companies have solved.
WoW has auto attacks, and they go off whether you're performing another action or not, just like ffxi, doac, lineage (1 & 2) and probably 90% of other mmos on the market.
Now lets not forget DDO where you simply click the mouse button as fast as humanly possible to attack as fast as you can
as for games that do these tasks client side it opens things up to third party utilities that seriously disrupt game balance
as for ffxiv the manual attack system offered very little for what it did
if you prefer button mashing cool, i personally don't care for it, and find it to be a hindrance on communication for players not using a chat client

We still don't know what other changes are in store for the updated combat system, all we do know is auto attacks are coming, so till then, it's all just speculation, people fearing the worse, and wishful thinking.