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  1. #1
    Player
    Shura's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Shura Raizen
    World
    Balmung
    Main Class
    Archer Lv 80
    1.0 also had zones, but it was built around a system called seamless zoning so you just didn't notice you were changing zones. It was also because of this that every zone in a region looked the same and people complained it was bland. For those that played 1.0, you probably noticed areas where a character would disappear and reappear a few secs later or if you were auto following, it would disengage at certain areas, these were zone lines.
    (0)

  2. #2
    Player
    adam92682's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    E'jusana Iahe
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by Shura View Post
    1.0 also had zones, but it was built around a system called seamless zoning so you just didn't notice you were changing zones. It was also because of this that every zone in a region looked the same and people complained it was bland. For those that played 1.0, you probably noticed areas where a character would disappear and reappear a few secs later or if you were auto following, it would disengage at certain areas, these were zone lines.
    We'll they should have made a 64 bit version. With 32 GB of RAM you could probably load all the games environments and only have to stream in other players, monsters ect..
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  3. #3
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by adam92682 View Post
    We'll they should have made a 64 bit version. With 32 GB of RAM you could probably load all the games environments and only have to stream in other players, monsters ect..
    Final Fantasy XIV: game only avaiable in 64 bit
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