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  1. #51
    Player
    AnthraxLam's Avatar
    Join Date
    Oct 2013
    Posts
    33
    Character
    Anthrax Lam
    World
    Odin
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Doo View Post
    Why stop at just loot locking? I think they should lock you from playing more than one class per month so content last longer.

    Locked 1 class per month
    Philos - 100 per week
    Myths - 50 per week
    Coil - one month lockout


    It will help keep this game fresh forever.

    Think about all those players that only have 15 minutes to play a month. Stop being selfish guys we all want to see this game last a long long time.
    You won. Pretty pretty pretty much what he said. DO IT and the game will last forever and ever and ever
    (6)

  2. #52
    Player yamface's Avatar
    Join Date
    Oct 2013
    Posts
    67
    Character
    Yam Face
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    OP's post is kind of incomplete. This game's lockouts is not the problem. It is the complete lack of anything else to do that is the issue. In wow, if you got locked out for the week, you had like a trillion other things you could be doing. This game? Monday raid to coil, level a few professions... sit around for some fate groups? #1 endgame right there. Now let's look at wow: locked out -> battlegrounds, arena, ganking lowbies, sending guildies to defend the lowbies, real profession leveling, other dungeons (and by other I mean more than... 2), rep farming, bunch of dailies, etc. Every expansion in wow I feel it takes at least 1 solid year of hardcore gaming to actually get bored. Now back at ff14: wp farm... wp farm... coil, wp farm... wp farm... real exciting here.
    (3)

  3. #53
    Player
    literally's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Kernel Panic
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    You could, I dunno, do PvP in between lockouts?
    (0)

  4. #54
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    500
    you know what would go along great with lockouts? potions for real money to actually remove those lockouts.

    on a more serious note, idc for the lockouts, because the current content isn't even interesting enough for me to want to spam it untill i'm done with it.apperantly the lockouts are what makes this content even last that long.
    10 minutes to clear a turn in coil? that's supposed to last me for 3 months if it didn't have lockouts?

    i suggest SE work on content that actually requires some work to be put into before you can claim your rewards and not just enter a dungeon and 10 minutes later you end up with one piece of armor that actually is the the best in slot at that point of time.
    this stuff is just asking to get obsolete with the next major patch.

    people will complain either way, so blah whateva.
    (0)

  5. #55
    Player Risae's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    483
    Character
    Risae Nyan
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Pavise View Post
    Get over yourself the game isn't built around those who have hours and hours to play the game loot lockouts are there to instill a sense of progression into a game.
    Stopped reading there. I hope you will quit the game soon.
    (5)

  6. #56
    Player
    Naelle's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Robin Gunn
    World
    Sargatanas
    Main Class
    Paladin Lv 80
    Quote Originally Posted by gintoki88 View Post
    I somewhat agree, also this lockout stuff and myth tome cap mechanics feels more like along the borderlines of a F2P model of a mmo that is riddled with caps and lock outs.
    They should find another way to make it hard to obtain all the good stuff instead of a lock outs/caps
    They could bring back the loot system from 1.0. 100+ runs and not a single item drop. No thanks. They guarantee you loot every run so they lock it. Before you could run anything you wanted all day long but wouldn't see gear for months. I prefer the 2.0 system.
    (1)

  7. #57
    Player Aureliami's Avatar
    Join Date
    Sep 2013
    Posts
    155
    Character
    Aurelis Celestine
    World
    Cerberus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Pavise View Post
    those who have hours and hours to play the game loot lockouts are there to instill a sense of progression into a game.
    The people complaining about the lockout are people who do everything there is to do for endgame on monday and then don't have anything to do the rest of the week you idiot.

    The people complaining are the ones who WANT to spend more time on the game but can't.

    And don't say "level another class" because you can't even do anything on other classes after getting them to 50 because... guess what? The lockout!
    (5)

  8. #58
    Player
    Naelle's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Robin Gunn
    World
    Sargatanas
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Aureliami View Post
    The people complaining about the lockout are people who do everything there is to do for endgame on monday and then don't have anything to do the rest of the week you idiot.

    The people complaining are the ones who WANT to spend more time on the game but can't.

    And don't say "level another class" because you can't even do anything on other classes after getting them to 50 because... guess what? The lockout!
    I'm working on my 5th job and manage pretty alright. There's plenty to do inside the game besides raiding coil and soon to be ct. It's the players that refuse to do anything else that are complaining about nothing to do. Smert, right?
    (3)

  9. #59
    Player
    Reyki's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Tatsuya Nekomiya
    World
    Moogle
    Main Class
    Pugilist Lv 50
    i prefer weekly loot lock out per boss per raid per job , it ll be way and way better than the actual crappy lockout .
    keep in mind that's a game wich alllow u to play all jobs . even without lockout , it'll take age to be geared full i90 for all jobs due to RNG , and it'l keep us busy for months and months.
    we are limited to 3 hours progress per week , that the all point . an MMO without the continuous grinding perspective is worthless.
    also , this game is just like a fake P2P game with a f2p content and limitations .
    lokcouts works ONLY if players have something else besides to do (usually open world pvp) or more worthy dunjons with equivalent level to farm .
    paying a monthly fee for 3*4 = 12 h progress per month is just way too much expensive.
    actually SE take players for money throwers -_-.
    (1)
    Last edited by Reyki; 12-08-2013 at 01:01 AM.
    FR

  10. #60
    Player
    killergerms's Avatar
    Join Date
    Aug 2013
    Posts
    116
    Character
    Dark Killer
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    A loot-lock out system and meant so people won't get every gear in 1 day. Honestly i like the loot system now, though they should change the rng because nothing good every drops always duplicates. But think about it if their were no loot lockouts you would get all the gear fast and quit playing since you got everythin and complain theres no more. Its a good strategy on them to get you mad and make you play longer until more patches come out. This game is NEW dont expect it to have everything served to you on a silver platter. Sorry you don't want to log in everyday because all you want is end game. 2.1 will give lots of things to do. If they are not the things you like, than please quit now no ones stopping you. I'm glad for the loot lockout it allows the people who work hard stand out more than those who don't.
    (1)

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