As I said, have fun. I'll try to have mine in games even "old and slow" people can play with success... i.e. practically every other MMO.If ur too old and slow, then there's nothing they or you can do to change your slow reaction. If ur getting latency from EU, you could try battleping or wtfast. I heard greats things about them from a lot of people. They eliminate any lag u get from being too far away from the servers. The game is meant to be played with little to zero lag. Dodging AOEs require quick reaction. If they made the game too easy by making the AOE really easy to dodge, then there's really no point for me and many of us to play.
Practically every other MMO is just as hard as this one and most of them made in the last few years have dodge mechanics where if you can't do it in XIV, you probably can't do it in any other game. If you actually liked the game, you wouldn't be making this thread.
As it is, the trigger for this thread seems to me a few jerk players you met in a dungeon one time. If something like that can drive you to quit a game, then I can't imagine many other online games you'd last very long in. Sometimes people are just jerks. They will only ruin your experience if you let them. You say you've never been a liability in any other game. So that means you were a perfect player in every game you hever played and never made a mistake that compromised the success of whatever you were doing? If that's the case, then I only wish I was you- but maybe this experience should serve to remind you that you aren't perfect and you can make mistakes. You went 47 levels in PUG/MNK before being a liability one time if your story is to be believed. That's a pretty good record, so why are you so upset about it?
And again... The response issue is being given some attention in this upcoming patch. So before stamping your foot and running out the door, why not check it out before writing it off?
(that was quite a ramble on my part lol... perhaps I spent too much time thinking on that whilst writing at the same time)
I call BS on all of this. XIV is by far the most unresponsive game I've played in all my years playing MMOs. And this is counting games from China, Korea and Japan (and a few F2P) with pings well above the 300ms mark.Practically every other MMO is just as hard as this one and most of them made in the last few years have dodge mechanics where if you can't do it in XIV, you probably can't do it in any other game. If you actually liked the game, you wouldn't be making this thread.
As it is, the trigger for this thread seems to me a few jerk players you met in a dungeon one time. If something like that can drive you to quit a game, then I can't imagine many other online games you'd last very long in. Sometimes people are just jerks. They will only ruin your experience if you let them. You say you've never been a liability in any other game. So that means you were a perfect player in every game you hever played and never made a mistake that compromised the success of whatever you were doing? If that's the case, then I only wish I was you- but maybe this experience should serve to remind you that you aren't perfect and you can make mistakes. You went 47 levels in PUG/MNK before being a liability one time if your story is to be believed. That's a pretty good record, so why are you so upset about it?
And again... The response issue is being given some attention in this upcoming patch. So before stamping your foot and running out the door, why not check it out before writing it off?
(that was quite a ramble on my part lol... perhaps I spent too much time thinking on that whilst writing at the same time)
You may want to make it sound like only bad players can't avoid AoEs in this game or that they must be really touchy to not enjoy playing in such unresponsive conditions, but that is precisely what should not be required in a game like this. Also BS is the implication that not being able to play this game due to this issue means you can't play any other game, specially considering even the worst F2P game I've played is more responsive than XIV.
As for waiting to see if this issue is resolved in the update one can do that perfectly well without having to give SE more money while they work on it. Once the patch is out and people report it's been fixed players who quit for this reason can resub if they feel confident enough it's been resolved, instead of paying to be frustrated while they fix it, if they actually manage to do it.
As for me I'm just refraining from tanking in a group while this issue is fixed, and leveling my GLA through FATEs. If SE fixes the issue then I'll start doing higher level dungeons to practice my tanking, otherwise I'm going DD next. Specifically lolWyvernlessDRG. d(^^d)
Not even remotely true. Guild Wars 2 is FAR more responsive. The entire game is built with the idea that there is no tank or healer and YOU are personally responsible for keeping yourself alive. The means to do that is very well timed dodging.
Seeing as I leveled most every class to max in GW2, farmed all of the dungeons and climbed the difficulty ladder in Fractals...I can say with absolute certainty that FFXIV makes dodging really, really hard. GW2 has the same 1-hit kill attacks as FFXIV does, yet somehow you don't feel like you got cheated on that game. When you get hit by it there, it's because you timed your dodge wrong or didn't react fast enough.
When you get his by them here, it's because the game told you .1 seconds before the attack lands that it is coming. Or hits you even though you are on the other side of the room before the circle vanishes.
The dodge mechanics in XIV aren't even remotely difficult, even with the set 300ms response time (which is being changed to 100ms for endgame instances and PvP in 2.1 btw).Not even remotely true. Guild Wars 2 is FAR more responsive. The entire game is built with the idea that there is no tank or healer and YOU are personally responsible for keeping yourself alive. The means to do that is very well timed dodging.
Seeing as I leveled most every class to max in GW2, farmed all of the dungeons and climbed the difficulty ladder in Fractals...I can say with absolute certainty that FFXIV makes dodging really, really hard. GW2 has the same 1-hit kill attacks as FFXIV does, yet somehow you don't feel like you got cheated on that game. When you get hit by it there, it's because you timed your dodge wrong or didn't react fast enough.
When you get his by them here, it's because the game told you .1 seconds before the attack lands that it is coming. Or hits you even though you are on the other side of the room before the circle vanishes.
If you can't dodge in XIV, you're either having a serious connection issue (whether or not it's beyond your control) or you're bad. Dodging is easy in this game.
At twintania people were ocmplaining about how hard it was to dodge Twister with the current response time. They relaxed the timing, and now people are calling it "easy." Titan was never hard, nor are any of the other bosses where dodging is important, such as the boss of Dzemael Darkhold.
How comforting to know that there are guys like you for which nothing is ever hard. :PThe dodge mechanics in XIV aren't even remotely difficult, even with the set 300ms response time (which is being changed to 100ms for endgame instances and PvP in 2.1 btw).
If you can't dodge in XIV, you're either having a serious connection issue (whether or not it's beyond your control) or you're bad. Dodging is easy in this game.
At twintania people were ocmplaining about how hard it was to dodge Twister with the current response time. They relaxed the timing, and now people are calling it "easy." Titan was never hard, nor are any of the other bosses where dodging is important, such as the boss of Dzemael Darkhold.
Last edited by Goodberry; 12-10-2013 at 11:21 AM.
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