Tomes are the only thing you play for? That's depressing.People like you who are so far behind shouldn't make assumptions. It takes less than 90 minutes to clear Coil Turn 1 to 5 and get over 200 ToM just from that alone. 3-4 more WP which takes about 9 minutes a run. 90 minutes + 36 minutes = 2 hours and 6 minutes to be completely done with the game for the week.
I don't get why people would want there to be a lock out.
I get it, lots of people saying the "elite hardcorez" are a QQ minority. But here's the thing. We play this game alot. Its our hobby. I have a full life, sports, work, girl friend, friends. But At night, I like to come home and play before I go to sleep. When I'm sick I play. When my gf is busy I play. I have been playing a long time (1.0 pre-order). So yeah, I'm out of stuff to level for the most part, but that's not cus I don't have a life, its cus I've already done that stuff.
CT had the dream to many endgame players of being a low stress place where we could play what ever class (not just our main that we've been dying to coil on for months) and earn i80 gear with. Darklight is trash, i80 will be little better (as some already pointed out, fullmelded i70 will likely be better or on par). I wanted to grind CT like we used to CM or AK. Something to pass the time where small upgrades could be earned for second, third, fifth, and seventh classes. No, I don't expect any upgrades for my main here (since i'm 9/11 i90 and have full armor already) but I really wanted to gear up my other classes. Now.. its just another lock out. Not to mention, its kind of an awful situation. Say you're Doing CT for your Healer set, and you really want the body. Well, three runs in the boots drop.. you don't ahve them yet... but you really want the body... do you hold out? What if you don't get to grind again that week, or the loot gods are capricious? It'd be so easy to loose a week of loot this way.
IF they are going to do a weekly lock out, should be a new currency.
I really don't understand why people are upset over the lockout unless these are all people wanting to get i80 the first week that CT is out so they can go stomp turn 5 the week after THEN complain that the game doesn't have enough content.
If you aren't enjoying the game, just quit. Stop paying. When you keep paying, they think it's fine. When the subs drop they will be forced to reassess. If your FC is quitting because of 2.1, that sucks, but bye bye. People are making it sound like you can't recruit people who are willing to stay and play. Building that community/static that wants to keep grinding for loot, etc. Just because X player leaves, that doesn't mean Y player can't find a new home. If you fail to see that, you are wasteful with your money and it is your own fault. It is your right to spend your money however you want, but don't expect pity when you come to the forums and cry about it.
You should have bought an authenticator.....
Your tears feed me....
I would be ok with a lockout per job. Run as a WAR and get an item, then Run it as a WHM and get an item, and so on. A currency would have to be setup properly. Like different bosses drop different currencies or tokens. If it was just a currency it would allow groups that cannot get past the 2nd boss to eventually i80 cap which... I don't think should be the case.
That is pretty much what they want to do.
You both realise that's exactly what CT was advertised as right?
A catchup raid to quickly allow players who previously couldn't do Coil to get gear to make doing Coil easier.
Good riddance.
The community in this game won't really come to bare until all the flower hoppers have gone.
Right but what these people want is no lockouts so they can spam it, get all the gear in a day, then spam coil next day get all the gear, then complain there is nothing to do.
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