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  1. #111
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Sinth View Post
    What the white knights fail to include:

    CT IS NOT TOP TIER GEAR

    The 1-week restriction is too harsh for sub-prime gear. As it is, you have 2 ways to obtain ilvl 90 gear, tomestones and coil drops. You will only have 1 way to obtain ilvl80 gear, 1 piece a week. So, assuming no ilvl80 goes to your main job, and you have 2 alternate jobs, you're looking at 20 weeks just get them geared in 2nd teir gear. Now what if you have 5 alts? A year.

    The problem is the length of the lockout, not that there is a lockout.

    inb4 Noahlimits makes another troll attempt.
    Another people don't agree with me so they're all white knights, never fails. How about having a civil forum conversation with people that don't agree with you instead of name calling. Isn't that the point of discussion? Unless you expect everyone to agree with you then you sir gots problems.
    (0)
    Last edited by Bizniztyme; 12-07-2013 at 07:29 AM.

  2. #112
    Player
    Requiiem's Avatar
    Join Date
    Nov 2012
    Posts
    64
    Character
    Requiem Aeternam
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Loot Lockouts =

    (1)

  3. #113
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    You know I just thought about another thing.

    Crystal Tower is useable in duty finder and we are allowed to make an 8 man party server side. With the week lockout on loot who is going to want to run it as a static?

    It makes running CT as a static nearly impossible (unless 8 people have nothing else better to do). Its not like CoB when you finish if you don't get gear better luck next week. And everyone meets up again.

    Crystal Tower isn't going to be static friendly. Once people start getting gear and they cap out on (myth) there isn't an incentive to keep going. Yah they may want to help their other friends get a piece of gear, But are people really going to run Crystal tower over and over and over all week long to get their last member a piece of gear? what if it takes 15-20 runs to get a piece of gear to drop that the last few people need?

    And I though Crystal Tower was suppose to be content for FCs to do... Can't make 24 man alliance until after 2.2, Have to run Crystal Tower countless times without any rewards after your piece for the week.


    If this isn't a valid argument on why Crystal Tower shouldn't have a lockout then I don't know what is...................
    (4)

  4. #114
    Player
    Zoomie's Avatar
    Join Date
    Sep 2013
    Posts
    491
    Character
    Zoomie Vi
    World
    Brynhildr
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by Arkista View Post
    If this isn't a valid argument on why Crystal Tower shouldn't have a lockout then I don't know what is...................
    I've got to disagree with this. The loot lockout won't effect static 8 mans in any way unless they wish it to. I personally don't have a problem with running this once a week with our coil group even if I don't need the gear. SOMEONE will need something and I, as well as a huge number of others I would imagine, just want group content to enjoy.

    Our FC will do something like CoB 2 nights a week and CT one night a week. People are more than welcome to duty finder CT all day long but why wouldn't you run this as an 8 man every opportunity you got?

    Lastly I'm fully supportive of a loot lockout. I personally think its silly to allow someone to run CT literally 24/7 and get an entire i80 set in a day if RNG is on their side. If that was allowed can you imagine how quickly people are going to start clearing Coil?

    Week 1: level to 50
    week 2: full darklight
    week 3: full i80
    week 4 and 5: clear turn 5 cause i80 will make it WAY easier.

    I'm not interested in seeing the pve content "beatable" in a months time.
    (4)
    Last edited by Zoomie; 12-07-2013 at 08:03 AM.

  5. #115
    Player
    ChriskoOnAnotherLevel's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Chris Kyo
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Borfin View Post
    I am a hardcore casual who hates every other type of MMO player
    Seriously people, before you get in a debate with someone Lodestone them. Majority of these people have zero experience to back up what they are talking about.

    The entire point that everyone misses is THIS GAME ADVERTISED and CENTERED itself around the ARMORY SYSTEM.

    If this was a game that did not ENCOURAGE multi role/class use on a SINGLE character, then lockouts and abysmal myth tome limits would be a NON issue.

    There is NO logical reason to limit play so harshly when you encourage players to play multiple roles/classes on the SAME character.

    I am sorry you have no ground to stand on if you think other wise.
    (2)
    Last edited by ChriskoOnAnotherLevel; 12-07-2013 at 08:06 AM.

  6. #116
    Player
    Naelle's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Robin Gunn
    World
    Sargatanas
    Main Class
    Paladin Lv 80
    I miss the 1.0 community. Not sure why people think you have to be getting better gear every second you're logged on to have fun. This game might not be for you, I hope you find something more your speed. Please stop making these threads.
    (4)

  7. #117
    Player
    Zoomie's Avatar
    Join Date
    Sep 2013
    Posts
    491
    Character
    Zoomie Vi
    World
    Brynhildr
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by Naelle View Post
    I miss the 1.0 community. Not sure why people think you have to be getting better gear every second you're logged on to have fun. This game might not be for you, I hope you find something more your speed. Please stop making these threads.
    I wasn't here for 1.0 but I share your sentiment. Imho it all started with badges of WoW. People want gear for doing nothing and they want it now. Its ruining MMO's.
    (4)

  8. #118
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ChriskoOnAnotherLevel View Post
    Seriously people, before you get in a debate with someone Lodestone them. Majority of these people have zero experience to back up what they are talking about.

    The entire point that everyone misses is THIS GAME ADVERTISED and CENTERED itself around the ARMORY SYSTEM.

    If this was a game that did not ENCOURAGE multi role/class use on a SINGLE character, then lockouts and abysmal myth tome limits would be a NON issue.

    There is NO logical reason to limit play so harshly when you encourage players to play multiple roles/classes on the SAME character.

    I am sorry you have no ground to stand on if you think other wise.
    Exactly. The armory system is a major mechanic of the game but they keep adding things that make that mechanic pointless.
    (2)

  9. #119
    Player
    altered_juice's Avatar
    Join Date
    Sep 2013
    Posts
    55
    Character
    Altered Juice
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    you see, it's all about the gear....
    (1)

  10. #120
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Vmage View Post
    people wanted content they could play more than once per week and content that lasts

    ideally all forms of content fit both of those categories.

    currently all ffxiv content falls into one of those categories at most, with a lot of content falling into neither.
    I can guarantee you want to play more than once per week on CT since the gear you want will not easy to drop with time.
    For example you may want to gear up your tank with full 80. First after 2 run, you may get one piece, second week you may need do 3 run to get the piece you want, more gear you get , less chance you will get the one you real need.
    (1)

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