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  1. #1431
    Player
    Mekhana's Avatar
    Join Date
    Aug 2013
    Location
    Let me switch to Limsa
    Posts
    265
    Character
    Mekhana Souther
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Complaint: When attacking single targets within a large group of enemies it is difficult to see the sides and back of enemies, especially of rooks in Turn 4.

    Possible solution: Make target arrow change color depending on your position. For instance: red=front yellow=side and green= back.

    Just my two cents.
    (0)

  2. #1432
    Player
    Kyngx's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Kyng Ex
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    I wanna start out by saying, im really happy to see the amount of good suggestions on here.

    One of my concerns for 2.1 is the pvp gear.
    I really want to see an attribute on the pvp gear that only "activates" in the Wolves' Den / pvp zones.
    This would prevent PvE gear from dominating PvP and vice versa.

    Also, im hoping for an enemy party UI.
    (0)

  3. #1433
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Kyngx View Post
    I wanna start out by saying, im really happy to see the amount of good suggestions on here.

    One of my concerns for 2.1 is the pvp gear.
    I really want to see an attribute on the pvp gear that only "activates" in the Wolves' Den / pvp zones.
    This would prevent PvE gear from dominating PvP and vice versa.

    Also, im hoping for an enemy party UI.
    If they're sensible then the Morale and Resilience stats (which I assume are just fancy words for PvP Attack and PvP Defence) will have a much greater bearing on your performance than anything PvE gear can provide.
    (0)

  4. #1434
    Player
    Nagashi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    150
    Character
    Matarlos Joxypo
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Please add sneeze and yawn emotes!
    (3)

  5. #1435
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    118
    Quote Originally Posted by Giantbane View Post
    Have tab targetting also able to use the base of large monsters. If I'm right up next to a large monster, sometimes I can't tab target it without zooming out far enough to see the center of the monster. Even happens when I'm standing right next to it.
    The development team is aware that there is often difficulty when using the Tab key to target large monsters and they will be making adjustments in the future so that they can be targeted more easily.
    (48)
    Okipuit - Community Team

  6. #1436
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    One of the cases where this has proved most annoying is with Demon Wall. If you move up close to it, you can't target it even though the monster is filling most of the screen.
    (14)

  7. #1437
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Yes, it's not just TAB. The whole target system is flawed.

    For example the last boss at Brayflox, if I'm tanking it with my back against the wall, and I cancel my target, I can't target it again even by clicking on its model. I have to zoom out far enough to make targeting possible again at all.

    Targeting is often obstructed by invisible or small debris. A little obtrusion can make a whole enemy untargetable unless I move my character out of the way to look at that target from another angle. Clicking on the model is also more often than not useless, while clicking on the nameplate of a moving enemy often don't register.

    We've complained about this since beta and it hasn't improved at all.
    (15)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  8. #1438
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Also, make make Tab target the nearest enemy in the middle of the screen instead of some random whatever in the background, because it's next in some internal list that you can't see anywhere.
    (3)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  9. #1439
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Zfz View Post
    Yes, it's not just TAB. The whole target system is flawed.

    For example the last boss at Brayflox, if I'm tanking it with my back against the wall, and I cancel my target, I can't target it again even by clicking on its model. I have to zoom out far enough to make targeting possible again at all.
    This. You can't target a monster unless you can reach its nameplate which is extremely frustrating. Is there any particular reason you don't allow targeting by clicking the model like you can in FFXI? It would certainly make it easier to tag Titan's Heart as well. While we're on Titan...is there a reason certain angles prevent you from attacking the heart? It's frustrating for DRGs who have to rotate around him and move out of the "sweet spot". Titan's whole body should become essentially nonexistent to the game during heart phase.
    (4)

  10. #1440
    Player
    Gokuhan's Avatar
    Join Date
    Sep 2013
    Posts
    358
    Character
    Gokuhan Kai
    World
    Siren
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Giantbane
    Have tab targetting also able to use the base of large monsters. If I'm right up next to a large monster, sometimes I can't tab target it without zooming out far enough to see the center of the monster. Even happens when I'm standing right next to it.
    Quote Originally Posted by Okipuit View Post
    The development team is aware that there is often difficulty when using the Tab key to target large monsters and they will be making adjustments in the future so that they can be targeted more easily.
    I also have this problem but I use a controller on PS3. I have it when I am targeting nothing and press the X button to target as well as when I use the D-pad to cycle though.
    The worst is the Demon Wall in Ampador Keep. If I am close and cancel my target, I have to run away until I can see it's name and HP bar before I can target it.

    Will this fix help with the gamepad as well?
    (2)

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