Only thing I know people have said is fully impossible is T4 double dreadnoughts. I'm not sure whether it is possible or not -- I don't have enough details on the fight to give any reasonable prediction. I've yet to see any two-WAR T4 parties.
Done it.
IB4 "carried by Healers"
That hard mode nonsense is really stupid.
It should only concern Paikis's party if his WAR is making things "harder".
Maybe they are *gasp* proud to bring a WAR and not do it easy mode with double PLD?
Or maybe he is a resource to his party more than a burden.
Or just both.
Ive never ditched a friend because he is playing the "wrong" job.
DRGs on FFXI, stealthers on Daoc, theres always a perceived "weak job". Its still not a reason to keep the player out.
If needed i will carry him, one day he will carry me, and trust me on the long run this attitude pays back, because you get FRIENDS.
This assuming he has being carried, and i honestly doubt it... in my experience WARs are damn good especially on T4/5, they make things smoother; to get there, you need the healers to work a bit harder on T1, not a big deal and good training for healers.
It is also worth to notice that if someone is being carried, he is probably being liked too. The top skill in every MMO.
Last edited by Maqaqa; 12-05-2013 at 06:20 PM.
Um, no, get over yourselves.
If you want to justify your choice in tank by saying "I play this because I like its play style" that is fine, but you're not fooling anyone but the ignorant with this nonsense of "easy" mode and "hard" mode.
Difficulty is determined by the dungeon itself, not by how badly the player's fulfill their role.
If I have 4 DPS and 2 of them are bad, that doesn't mean the dungeon itself has changed and become harder, it just means the 2 DPS are holding back the rest of the group.
The dungeon mechanics haven't changed, the mobs don't magically hit harder, hit faster, drop AOE's more often.
It just means you have two baddies getting carried.
WAR is the lesser tank.
Doesn't change the mechanics of Dreadnought
Doesn't change Caduceus.
Doesn't change ADS.
It doesn't change the mechanics of Twintania.
There is no "easy" or "hard" mode.
There is playing optimally, and then there is playing sub-optimally.
What is a difficulty setting?
That little option found in fighting games that alters the behavior of the AI.
THAT, is a difficulty setting, not using some nonsensical justification for why you play a WAR.
Edit: He wasn't carried, double tank dreadnought with a WAR is actually more reliant upon the DPS moreso than heals. The fast the dread dies, the less liekly the WAR is to die due to there being less stacks, and less incoming damage.
Last edited by Leiron; 12-05-2013 at 06:33 PM.
I hate to sound like his lawyer but this guy tanked Twintania on a WAR.
So yeah, what are we talking about exactly? How badly could he possibly had fulfilled his role?
I edited my post to clarify, but I'll type it in this response.
Let us say youhave two DPS classes.
Class A does 10 DPS.
Class B does 20 DPS.
Play 1 chooses Class A, so in this idea, he isn't fulfilling his role as well as he can so he is fulfilling his role poorly based on his choice.
Now this isn't to say the player himself is bad.
I am quite sure both Paikis and you are both excellent tanks, but that doesn't change the fact that WAR just doesn't fulfill its role as well as it could, relative to PLD.
Saying a player is playing badly doesn't explicitly refer towards skill, it can reflect in what options they have chosen.
Edit: Just to add onto this, just because someone tanked Twintania, does not mean they tanked it well.
It is impossible to say how good someone is just on the basis of what they have completed outside of content, unless that content truly dictates every single person pulls their weight.
I.e Sicaron in RIFT: If the purges were too fast, party wiped.
If stacking was done poorly, party wiped.
If the tanks moved badly. Party wiped.
If the healers cleansed too slowly. Party wiped.
If the any single one of the DPS was not at the top of their game. Party wiped.
If any of the DPS played a sub optimal spec. Party wiped.
Not saying Twintania doesn't require such intense focus, just that you can't just name a boss and leave it there given the circumstances of WAR tanking.
Which is stupid.
Last edited by Leiron; 12-05-2013 at 06:41 PM.
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