Hm, Afflatus Misery sounds like a very good skill.
"Inspires you to draw strength from the damage you take."
I'd probably take that

Hm, Afflatus Misery sounds like a very good skill.
"Inspires you to draw strength from the damage you take."
I'd probably take that
Ability details of FFXI wiki
While under the effect of Afflatus Misery, you gain a bonus to the following spells:
Cura and Cura II: increases potency based on prerecorded damage. Recorded damage consumed upon casting. At maximum charge, Cura/Cura II increases in power to approximately the power of Curaga II.
Esuna: bonus to the number and variety of enfeebling effects removed. Esuna becomes able to heal 2 status ailments instead of 1, and will become able to remove most status ailments that are typically only removable by Erase.
Auspice: adds light damage to initial attacks and an accuracy bonus when target is missed. These effects are applied to the WHM only, and only when Afflatus Misery is active. It is possible to cast Auspice while under Afflatus Solace, switch to Afflatus Misery afterward, and start receiving these effects without needing to recast Auspice.
Banish and Banishga Spells: increases potency (magic damage dealt) based on prerecorded damage. Recorded damage consumed upon casting.
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