Which is fine in the context of endgame raiding. I've been part of that scene, as I was a full-time raider in WoW at one point.
FFXI used it as a cockblock in the leveling process. Not to mention it was either that or nothing, because no piece of gear ever came close to Leaping Boots or Emperor Hairpin. I wouldn't have been so against it if there had been a couple of pieces per slot that came somewhere close to fill in instead of being "super awesome stats" vs "useless piece with elemental resistances". I'll even avoid going into how the systems in XI allowed RMT to thrive, and instead of saying "maybe we designed a bad system and we should fix it" they decided to hire a group of people whose sole task is to monitor transactions in-game.
Which doesn't mean much when the majority of the choices are the wrong ones. Farming sessions were tedious and boring. Sitting around camping NMs was boring.You had something to do in ffxi in every lvl, and you had many choices. Most mmos don't offer these choices.
It'd be one thing if you were talking about building stuff like relics, mythics or the legendaries from WoW (all of which require the LS/guild putting their efforts together to make it reality). You're asking for Leaping Lizzie and Valkurm Emperor, instead.