Quote Originally Posted by Waliel View Post
And double dipping is exactly what they were talking about, but as point09micron said, you can't get a double dipped Fire 1 after Transposing to AF and using Firestarter afterwards. It's also not worth it to use a second Fire 3 after the switch from UI3 as far as I know. Discounting situations where you have to burst something down inside ten seconds or so, of course.
Okay, but why? The only advantage to a double-dipped Fire 1 that I can see is that it uses less mana and gives one more chance of getting a Firestarter proc. The lowered mana usage could also allow for one more Fire 1 at the end of your rotation, but that depends on your mana pool.

I'll have to parse this out to check.

Quote Originally Posted by Waliel View Post
The glitch in the double Flare has nothing to do with double dipping itself, but instead with the fact that you can even use two of them in a row without Convert or potions.
My point wasn't that the glitch is caused by double-dipping. I was trying to say that the second Flare also gets the advantages of double-dippping, including the +80% damage buff.

I was doing some initial damage parsing over the weekend, and so far I've found that the best AoE rotations are the "glitched" double-Flare rotation and a Fire 2 rotation that includes Blizzard 2 and Flares (see Dyechamp's post above - I didn't do Raging Strikes for parsing though).