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  1. #1
    Player
    Boa-Noah's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    179
    Character
    Bonuille Larouchette
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    So let me get this straight...

    Say CT comes with 5 floors like the 5 turns in Coil, does that mean you'll only get loot from the very last boss on the 5th floor?

    Isn't that a disproportional investment? I can't imagine clearing all 5 floors will be a 30 minute run unless there's a serious lack of content and challenge, in which case it's not going to even be fun to clear it all when you have a chance of not getting the gear you want. So what's the point of that? Waste an hour+ for a single piece of mostly cosmetic loot and then log out for the week? I can't imagine that will ever be a selling point for any player ever.

    "Hey did you hear about Crystal Tower? It's a 5 floor dungeon that drops 1 piece of cosmetic loot per week, wanna play FFXIV now? No? Oh..."

    I sincerely hope it's not 1 piece of loot at the very end of the entire thing, that will kill it for me, I love how it looks but either it's going to get boring really fast or something will have to change.
    (0)

  2. #2
    Player
    Hik0's Avatar
    Join Date
    Apr 2012
    Posts
    1,044
    Character
    Seijuro Hiko
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by Boa-Noah View Post
    So let me get this straight...

    Say CT comes with 5 floors like the 5 turns in Coil, does that mean you'll only get loot from the very last boss on the 5th floor?

    Isn't that a disproportional investment? I can't imagine clearing all 5 floors will be a 30 minute run unless there's a serious lack of content and challenge, in which case it's not going to even be fun to clear it all when you have a chance of not getting the gear you want. So what's the point of that? Waste an hour+ for a single piece of mostly cosmetic loot and then log out for the week? I can't imagine that will ever be a selling point for any player ever.
    disproportional investment? compared to stupid fastfoodmmo ( myth gear is fastfoodmmo gear, with a stupid lockout) maybe but no i dont think playing 1hr for one piece of gear for someone in your pt (8 for yours) is a disproportional investment.

    if when you play a game and get no loot you feel like you only wasted your time IMO you should'nt play i


    "Hey did you hear about Crystal Tower? It's a 5 floor dungeon that drops 1 piece of cosmetic loot per week, wanna play FFXIV now? No? Oh..."

    I sincerely hope it's not 1 piece of loot at the very end of the entire thing, that will kill it for me, I love how it looks but either it's going to get boring really fast or something will have to change.
    because what define a game is only loots? then why bother creating dungeons, monster, just create empty dungeons with a coffer.
    (1)

  3. #3
    Player
    Boa-Noah's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    179
    Character
    Bonuille Larouchette
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Hik0 View Post
    disproportional investment? compared to stupid fastfoodmmo ( myth gear is fastfoodmmo gear, with a stupid lockout) maybe but no i dont think playing 1hr for one piece of gear for someone in your pt (8 for yours) is a disproportional investment.
    It's not a waste to get 1 piece of gear for an hour+ investment, it is however a waste if that isn't a single hour, your gear doesn't drop, and that's the only piece of loot you can get all week.

    Plus once you get your single loot item you have no reason to keep running it except for helping your FC.

    A week is a long time between singular bits of loot, and if the drops are disproportional (like every run is mostly Dragoon gear) you'll have to keep running it from bottom to top to get your gear, plenty enough time to get sick and tired of it.

    I sincerely hope it's a single piece of gear per floor/area.
    (3)