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  1. #71
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Fantasy9 View Post
    Stun and Silence are not CC in this game. They are "Interrupts".
    And interrupts are crowd control too.
    (1)

  2. #72
    Player
    Fantasy9's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Geovana Fletcher
    World
    Mateus
    Main Class
    Archer Lv 80
    Quote Originally Posted by Gilthas View Post
    And interrupts are crowd control too.
    Not really because those two abilities are single target and last only a few seconds. BLMs have CC with AoE sleep and WHMs have semi-CC with repose.
    (0)

  3. #73
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gilthas View Post
    And interrupts are crowd control too.
    because mobs silenced dont keep fighting with their weapons or punching u on the face!

    and amused at the ppl that is "laughing" about 2 pld silencing the whole Coil T2 , my party does it (and we have a bard, but he silences only when a tank used the silence at wrong time or is unable to silence next high voltage)

    Hint: If u arent tanking ADS u silence next high voltage.....hard to press a button when u arent even tanking ~~
    (2)

  4. #74
    Player
    Arale's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    298
    Character
    Aylaine Gray
    World
    Midgardsormr
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Lunavi View Post
    Still nerfes us. I do know where you come from though and get your point, but this is about class balance and taking away a tool (intentional tool or not) nerfs us. But I would lie if I said this is the only thing (or even a major thing) that makes BLM very good.
    BLM's will still be able to put out top tier DPS. Get over it. Our class isn't getting nerfed. You do NOT want to see SE's methods of nerfing.
    (0)

  5. #75
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Sinth View Post
    Face it, you're a buffbot. Yes, a bard's DPS contributes and can be decent, but it should never be as high as a melee DPS or Caster. It is a support job. Know your role.
    Having three situational raid cooldowns does not equal to being "support". It just means you're a DPS with raid cooldowns. Not unlike an enhance shaman with Bloodlust/Heroism.
    Quote Originally Posted by Gilthas View Post
    You know what I really hate in RPGs? That status effects rarely work on the mobs that I actually want to use them on. Not sure why you call certain jobs being able to use CCs on bosses is "bogus utility".
    Because then it becomes "necessary" either by developer intentions or player tactics. It also messes with encounter balance at some point. Actual debuffs (attack down, attack speed down, defense down, magic defense down, elemental resistance down) makes sense because you can tweak how those affect the boss or just have the boss stats be so that the effect is noticeable on the player's side without trivializing the fight.

    When you start getting into stuff like Silence, Pacification, Sleep, Stun, not to mention fears and incapacitates, you're effectively forcing the devs to make one-shot kill abilities in response in order to create challenge, as otherwise those spells trivialize the encounter on some part.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #76
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Remn View Post
    ^This, I LOL so hard ...

    Please try 2 PLD with out BRD and see how fast you got murder by T1 ADS. (It doesn't count if you have OVERgeared DPS to tank T1 ADS add ;P)
    That's where a scholar and monk come into play. But hey, if your group can't do without a BRD, then by all means.
    (0)

  7. #77
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    I do not see why it has started such an argumentation about that I said to fix double flare is a nerf. I resonded to someone saying BLM avoided the nerf hammer when we did not. I do think it was the correct thing of SE to do as it was indeed a bug. But I do not deny that it weakens/nerfes BLM. Saying something else is eighter missunderstanding of the term "nerf" or an outright lie.

    That it is a fix does not mean it can not be a nerf. That I point this out does not mean I think it is bad that they fix this.

    http://en.wikipedia.org/wiki/Nerf_(video_gaming) here is a definition of "nerf". This does indeed reduce the effectiveness of AoE.
    (0)

  8. #78
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Eh, I still like BLM's design better in XI... (goes for most jobs really)
    (1)

  9. #79
    Player
    Archulak's Avatar
    Join Date
    Nov 2013
    Posts
    161
    Character
    Lady Archulak
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Remn View Post
    ^This, I LOL so hard ...

    Please try 2 PLD with out BRD and see how fast you got murder by T1 ADS. (It doesn't count if you have OVERgeared DPS to tank T1 ADS add ;P)
    My group runs 2PLD and our bard is never in silence rotation. Monk just runs silence rotation on t1 ads, it's pretty easy.
    (0)

  10. #80
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    considering how hard it was to pull off the double flare and that the first flare is pretty weak I don't see how fixing it is a nerf. it might become a nerf though if they actually fix the reason that made it possible to begin with. the way the server recognizes damage on mobs and activation of buffs like astral fire/umbral ice. cause if they "improve" this, it'll mean no more fast casted fire after fire III. but on the other hand it could also mean that we can use our Firestarter when it procs and not have to wait on finishing the next cast.
    (0)

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