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  1. #21
    Player
    KristianFortNox's Avatar
    Join Date
    Oct 2013
    Posts
    51
    Character
    Kristian Fortnox
    World
    Hyperion
    Main Class
    Paladin Lv 100
    I am paladin i love being paladin and the skill we now. Since we're all talking about it I have an idea. If people don't like Damage Aura why not an support Aura for example in Diablo 2 Paladin have a Support Offensive like Fanaticism Increases Attack Speed. Since we're playing Final Fantasy Faster Auto Attacking or Faster Spell/Skill speed by 2 or 5% make it balance.(Edited) Also the Aura be for the Party whoever near the Paladin. (Edited)
    (0)
    Last edited by KristianFortNox; 12-01-2013 at 06:26 AM.
    Oak Tree Paladin Kristian Fortnox

  2. #22
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Flash is boring as hell. Aside from just holding mobs in place, it contributes nothing to the party's progress. I wouldn't be opposed to something akin to what paladins in XI have, in Reprisal, tailored for XIV
    (0)

  3. #23
    Player
    Makarrov's Avatar
    Join Date
    Oct 2013
    Posts
    58
    Character
    Sef Makaro
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    I'd be ok with the cd on CoS being shorter and flash mp cost going up. CoS being the primary source of sustained aoe would be better in my book. Let flash be just for snap threat and debuffs
    (0)

  4. #24
    Player
    Nathan061111's Avatar
    Join Date
    Nov 2013
    Posts
    152
    Character
    Aladdin Sane
    World
    Odin
    Main Class
    Marauder Lv 50
    Paladin wanting a move to generate enmity and deal damage? Bit similar to overpower no? If so play WAR don't ask for homogeneity.
    If you want it off GCD then its just press button make coffee come back go to next mob group. Finally with Flash and Riot blade you have in theory an infinite amount of enmity generation especially in SP situations. Warriors have no way to regen TP without a good bard. Basically stop asking for "Ezy mode."
    (1)

  5. #25
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Nathan061111 View Post
    stop asking for "Ezy mode."
    Too late. Already got it.
    (0)

  6. #26
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Paikis View Post
    Too late. Already got it.
    You heard it here folks.
    Being a more effective tank = easy mode.
    Inferiority is where its at!
    YEAH!
    (3)

  7. #27
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Easy Mode - Paladin
    Normal Mode - Warrior
    Hard Mode - any non-tank

    So when Warrior can actually be useful as a main tank...will it become easy mode? We need a new hard mode.
    (0)

  8. #28
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Exstal View Post
    Easy Mode - Paladin
    Normal Mode - Warrior
    Hard Mode - any non-tank

    So when Warrior can actually be useful as a main tank...will it become easy mode? We need a new hard mode.
    New hard mode: No tank abilities. That will teach SE to buff us!
    (0)

  9. #29
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    Is this the new pick on Paikis thing? I just left forums to take my JLPT test so whats the new game? BTW someone already did WHM HM Titan tank. Medica 2 Overheal threat FTW...
    (0)

  10. #30
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,901
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by dark494 View Post
    Flash is boring as hell. Aside from just holding mobs in place, it contributes nothing to the party's progress. I wouldn't be opposed to something akin to what paladins in XI have, in Reprisal, tailored for XIV
    Slightly more enemy-based than the patched Vengeance would be (auto-attack back and 30% damage taken reduction, 20s, 120s rc). I wouldn't mind it, but, I don't see it as being very useful either. Or all that PLD-like. We're smooth, we're fast, we're reliable. But we are purely tanks.

    Flash and the occasional Riot Blade combo is pretty dull, but it's also why PLDs can be sprint-tanks, which is kind of fun. They have no use for TP in AoEs until mana is nearly depleted. And it's certainly no more dull than OP spam. Your AoE does no damage, but at least you're taking 5% less mana to heal. (Granted, Bloodbath makes up for that and more with AoE spam self-heal returns, but the buff is only up a third of the time.)

    Quote Originally Posted by Makarrov View Post
    I'd be ok with the cd on CoS being shorter and flash mp cost going up. CoS being the primary source of sustained aoe would be better in my book. Let flash be just for snap threat and debuffs.
    Why would switching the positions of CoS and Flash make PLD be any more interesting? You'd have more free threat (neither mana nor TP cost), but that just sounds like a buff, not a real gameplay change. As a PLD, I do not want my CoS up at all times. I like occasionally waiting to pick up the extra add, and knowing that my DoTs are not infinite in uptime.

    Increasing the mana cost on Flash would remove your ability to keep hate off BLMs around a half-minute into the pull. With Ballad you can use flash every other ability while rotating Riot combo. With that change, you'd be applying threat maybe every other Riot combo, every fifth ability, just to make CoS 10 seconds more frequent (to match its DoT time). Your combo would then be a strict FB-Riot-FB-Riot-Flash-SC <repeat>. Can't really call that very fun either.
    (0)

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