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  1. #1
    Player
    gant2k1's Avatar
    Join Date
    Nov 2013
    Posts
    11
    Character
    Shinra Assassin
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by AmandaHuggenkiss View Post
    Most cable companies throttle and generally mess up any traffic that even remotely looks like bit torrent.
    Unfortunately, this game does look like torrent traffic to them.
    i use bit torrent all day and never seen my company throttle, and like others have stated other games do not lag at all its defiantly SEs end
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  2. #2
    Player
    Valkrist's Avatar
    Join Date
    Sep 2013
    Posts
    60
    Character
    Illiyana Erylin
    World
    Hyperion
    Main Class
    Lancer Lv 60
    At this point I'm almost certain it's TWC and Level 3.



    I get generally 6 second lag, but it's easily been up to 40+ second lag frequently enough. The seventh node is TWC's and that gets up to 55% packet loss for me.

    I honestly use torrents 24/7 through them and I never get throttled with them. That said, the fact that VPNs get through without lag (for some people) means that either the route that the VPN has less lag, or that FFXIV's being throttled.

    But... The other day I was up to 55% PL and the game was actually playable. (A miracle.) I was suffering from about 1 second lag every 20 seconds. Also my lag is completely gone after maintenance when no one is on FFXIV. This to me points that the game is not throttled, but that the nodes leading to the game are too congested to be able to handle all the traffic. The fact that not everyone playing FFXIV is lagged is also telling me that their servers shouldn't be the problem.
    (0)

  3. #3
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by gant2k1 View Post
    played again today and the lag is retarded, it ALWAYS SEEMS LIKE when a patch comes out a couple days after the patch it goes to all hell,
    Backbones likely can't take all the increased traffic--people downloading the patch, on top of all the normal game traffic. We're already crossing the 25% packet loss level in many markets just running the game. Couple that with downloading the patches, the recent roll out debaucle of the AHCA site, AND we are officially in the biggest online shopping season of the year---ISP's simply need to step up their game in general.

    Quote Originally Posted by gant2k1 View Post
    i use bit torrent all day and never seen my company throttle, and like others have stated other games do not lag at all its defiantly SEs end
    Many clients use encryption or other methods now to bypass the throttling. Encryption may be on by default on the newer clients, idk. I haven't bothered looking at my settings in ages, but I do know I use encryption because I checked on that so I could avoid detection when I first started years ago. It should be noted that O2/BT discovered that SE was not flagging their data as game traffic when they looked into this last month for users in the UK area. They have since tried to capture the exception on their end and correct it, but it hasn't worked all that well. So, there is something SE might be able to do to help out in some markets if it is indeed a throttling issue, by identifying their packets properly in the headers. But, that only addresses that one aspect of traffic shaping. It won't address traffic shaping that kicks in to avoid congestive failure, which seems to be the bigger problem. Circuits flow well in off-peak times, but tank during primetime--this is due to oversold markets or shoddy maintenance/update policies along our routes.

    Quote Originally Posted by Valkrist View Post
    At this point I'm almost certain it's TWC and Level 3.



    I get generally 6 second lag, but it's easily been up to 40+ second lag frequently enough. The seventh node is TWC's and that gets up to 55% packet loss for me.

    I honestly use torrents 24/7 through them and I never get throttled with them. That said, the fact that VPNs get through without lag (for some people) means that either the route that the VPN has less lag, or that FFXIV's being throttled.

    But... The other day I was up to 55% PL and the game was actually playable. (A miracle.) I was suffering from about 1 second lag every 20 seconds. Also my lag is completely gone after maintenance when no one is on FFXIV. This to me points that the game is not throttled, but that the nodes leading to the game are too congested to be able to handle all the traffic. The fact that not everyone playing FFXIV is lagged is also telling me that their servers shouldn't be the problem.
    This last post brings out a real problem that needs to be addressed--things happening BETWEEN us and SE. This is not something SE can directly address. At best, they can help put pressure on the middle-men responsible for maintaining the routes. What we need is to get pressure from both sides--get SE leaning on their ISP to lean on their partners, and get our ISP's to lean on their partners. If enough pressure is put on both ends, eventually it should filter up the chain and get to the guys in the middle that are actually causing the packet loss and other delays in route.

    But, in order for that to happen, more people need to file proper reports. This particular forum is NOT the place to report it. Go back and read the guidelines in the welcome sticky for this forum. This is a USER to USER forum--it is NOT a support line to SE. Need to use the support portal at the SE site, and your own ISP's support page to forward the important details. Easiest way to provide those details is to copy/past the results of a tracert or pathping to the IP that your client is using. You can get that IP by using netstat in a cmd prompt, or by using resmon to find the IP starting with 199 that your ffxiv client is using.
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    Last edited by Raist; 12-02-2013 at 05:24 AM.