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  1. #21
    Player
    NeonC's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Neon Sea
    World
    Excalibur
    Main Class
    Archer Lv 50
    War easier than Bard? ...
    (1)

  2. #22
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by UBERHAXED View Post
    *Plays on PS3 1500 miles from data center*
    *Doesn't miss interrupts*

    Or maybe you're just bad? I run with a bard and a warrior and I must say that warrior is by far easier. I mean, I just sneeze at the boss and can never lose aggro, so it's just staying alive after that. I actually have to play the game when using a DPS class and play attention to what I'm doing. And oh yeah, as a person who has main tanked titan, there is never an instance where the melee should stop attacking the boss. You can dodge everything and still be in attacking range of the boss. Of course that's granted that your tank is not incompetent and also dodges things like bombs.
    If I got her message right, you're completely missing the point (and confirming what she said).
    (4)

  3. #23
    Player
    kysulli's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Leky Vanillus
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Ri_ri View Post
    If I got her message right, you're completely missing the point (and confirming what she said).
    It wasn't clear, but I'm not going to fix it.
    (0)

  4. #24
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by UBERHAXED View Post
    *Plays on PS3 1500 miles from data center*
    *Doesn't miss interrupts*

    Or maybe you're just bad? I run with a bard and a warrior and I must say that warrior is by far easier. I mean, I just sneeze at the boss and can never lose aggro, so it's just staying alive after that. I actually have to play the game when using a DPS class and play attention to what I'm doing. And oh yeah, as a person who has main tanked titan, there is never an instance where the melee should stop attacking the boss. You can dodge everything and still be in attacking range of the boss. Of course that's granted that your tank is not incompetent and also dodges things like bombs.
    Tanks can take a hit from a bomb, a melee can't... well shouldn't. In the X formation, a melee can get closer to where the tank is and dodge the bombs while still DDing, but there is always a chance of getting hit by his swipe if you aren't careful. In the 3x3 formation, you still have to leave Titan depending on which bombs drop first. You can go to the edge, technically, but doing that on the fly is VERY dangerous as you risk walking off. But all of this is beside the point. None of this changes the fact that melee still have more to dodge than ranged in most battles. (Which is just fine and is why I prefer playing a melee)As for always being in range to hit a boss, that doesn't mean you are able to position yourself where you need to be. There are positional requirements for drg and, I suppose, suggestions for monk that can lower your damage if they aren't fulfilled. Just because you can swing at the boss doesn't mean you are doing your full damage, whereas ranged always can.

    As for melee always being in range to hit a boss, that doesn't mean they are always in the position they need to be. There are positional requirements for drg and, I suppose, suggestions for monk that need to be fulfilled to maintain maximum damage.
    (1)
    Last edited by Ryans; 12-01-2013 at 05:51 AM.

  5. #25
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Noroi_Kisaragi View Post
    Coil 2? ADS switches tanks and hits melee dps while it's turning to face the other tank because of conal aoe attacks.
    Circle-strafe to flank or back attack. You should be doing this anyway as a melee DPS. If a mob rotates 90 degrees, they're doing the work for you.
    Quote Originally Posted by Noroi_Kisaragi View Post
    Gravity field pops. THERE IS ALMOST NOWHERE SAFE FOR A MELEE DPS TO BE TO SURVIVE GRAVITY FIELD.
    Balls are larger targets than their models suggest. While you can't reach clear across the diameter of a gravity well, you can often find a safe space along the rim. Feel around for the absolute limit of melee range instead of watching a movie and you'll be fine.
    pacman aoe
    Kill Sanitary Node.
    (2)

  6. #26
    Player
    Escadora's Avatar
    Join Date
    Sep 2013
    Posts
    159
    Character
    Ari Gatou
    World
    Gilgamesh
    Main Class
    Archer Lv 80
    Coil positioning as Melee isn't even hard..
    (2)

  7. #27
    Player
    SiinZ's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Ryujin Tsubaki
    World
    Mateus
    Main Class
    Lancer Lv 60
    melee dps = in the shit / ranged dps = sit back do max damage and win fights easily.. i have a all ilvl90 drg with 8 pieces of coil gear that i only do coil as. i cant wait til monday so i can do coil with my blm and just chill thru all the turns and never be in danger. should be fun!
    (2)

  8. #28
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    I disagree with Coil being too hard on melees, I feel it's way more enaging and fun as monk because you actually do have to watch for tons of stuff, I litteraly fall asleep when I play ranged in Coil.
    I wouldn't mind if they throw even more stuff at us.
    Quote Originally Posted by Billzey View Post
    You've got to be kidding me. The only thing a melee DPS needs to do is dodge AoE. That's it.

    BRD has to silence, pass rot, and dodge attacks (piercing laser, gravity, etc.). It is incredibly ignorant than you think melee jobs are more difficult. Good luck ever playing BRD.
    As monk who also goes on silence duty on ADS and has to dodge 3 times the stuff you dodge as brd I don't think it's all that difficult to push silence every 48-55 seconds.
    Besides what is that etc. you mentioned? You already named everything you have to take care of. Melee has to watch the stuff you mentioned and the frontal cone, Ring AoE, Ballista.
    Now I'm not saying thats difficult but you can hardly say bards are harder to play than a melee, I have both lvled and geared and disagree, I play brd when I brain afk.
    (6)
    Last edited by Atreides; 12-01-2013 at 07:37 AM.

  9. #29
    Player
    Terius's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    386
    Character
    Terius Palemoon
    World
    Balmung
    Main Class
    Arcanist Lv 70
    "I'm Ranged and you're Melee but let's play together."
    "Society won't like it."
    "I don't care."


    *Nods* "Good for you. Good for you."
    (0)
    Last edited by Terius; 12-01-2013 at 08:12 AM.

  10. #30
    Player
    Loxley's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Lox Crowe
    World
    Tonberry
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Noroi_Kisaragi View Post
    OP and stuff
    Sorry, but to be it sounds more like it's an awareness issue than a mechanic issue. Yes sometimes it's frustrating when stuff happens in the Melee zone but you should be working around the tanks and the mechanics instead of the other way around.

    If you're having trouble with ADS facing the tank while you're in the cone area then you should have the tanks (assuming you use VoIP) to call out when they are about to aggro it. You should have enough time to reposition yourself. Sure there's a chance you may lose your position bonus but surviving to make up for it us better than eating damage and a debuff, no?

    Gravity Field is totally avoidable. If it's in that bad of a position then strafe to the tank not currently tanking the boss or move completely out of the danger zone and not into the ranged area. Assuming you are one Melee rest ranged you shouldn't be in Allagan Rot order assuming your ranged can count down to 5 before passing. Ballast is the easiest one to dodge, stand in pacman mouth and run out as soon as the cast is done because the boss can't do anything anyway till it's done. You should be Limit Breaking after repositioning from Ballast and it nearly be GG anyway.

    You see you're dying first like many of the Melee in the videos you watch because it seems like you are using their strats rather than learning and adapting what works for you in your raid group. Not every fight should cater for us Melee like the borefest that is Caduceus. Besides, having played T2 as ranged also I can tell you which one us more fun. It's definitely not Bard.

    Edit: Also if you're raging about T2, you'll love T4 where most of the stuff you're killing have 270 degree swipes or deadly 180 degree attacks.
    (2)
    Last edited by Loxley; 12-01-2013 at 08:13 AM.

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