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  1. #1
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Teon View Post
    Yep. We can only hope pushing the request something will change.

    At least an efficent armoire, jee.. (why something tells me we will not be able to store ilvl70 / 90 myth / allagan gear on armoire chest during 2.1? )
    For many, inventory management is an integral part of an RPG, single player or multiple. Also, iirc, they did say the Myth JOB gear(ie not the acc/belt) will be storeable. There was a post about what will be added, I'll see if I can find it.

    EDIT: Here it is. http://forum.square-enix.com/ffxiv/t...23#post1599023

    I swore I saw a post or something mentioned about Myth Job gear, could be wrong or they could have meant the upcoming AF2. Or just misheard.
    (1)
    Last edited by ispano; 11-30-2013 at 04:24 PM.

  2. #2
    Player
    Teon's Avatar
    Join Date
    Sep 2013
    Posts
    287
    Character
    Diamond Lex
    World
    Ultima
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ispano View Post
    For many, inventory management is an integral part of an RPG, single player or multiple. Also, iirc, they did say the Myth JOB gear(ie not the acc/belt) will be storeable. There was a post about what will be added, I'll see if I can find it.
    Wew, at least myth gear. Thanks for your reply
    What about DL/80/allagan gear/elemental weapons/ elemental extreme weapons? No armoire?

    Seriously, we will pay gils, cash, but GIVE US SPACE
    (2)
    Last edited by Teon; 11-30-2013 at 04:25 PM.

  3. #3
    Player
    ViolanteViridis's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    22
    Character
    Violante Viridis
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    As someone maxing all the DoLs and DoHs, yes, a thousand times over. Please.
    I would, however, prefer more retainer inventory slots than another retainer. Given the incoming housing items and PvP gear, doubling our current retainer space would be ideal.

    And let us craft from our retainer inventories! I know some people would argue that it's immersion-breaking or unrealistic or whatever, but I'm okay with that since it would be such a vast QoL improvement.

    Better yet, have these improvements require a quest. A really difficult series of quests themed after enhancing your retainer.
    (7)

  4. #4
    Player
    Teon's Avatar
    Join Date
    Sep 2013
    Posts
    287
    Character
    Diamond Lex
    World
    Ultima
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ViolanteViridis View Post
    As someone maxing all the DoLs and DoHs, yes, a thousand times over. Please.
    I would, however, prefer more retainer inventory slots than another retainer. Given the incoming housing items and PvP gear, doubling our current retainer space would be ideal.

    And let us craft from our retainer inventories! I know some people would argue that it's immersion-breaking or unrealistic or whatever, but I'm okay with that since it would be such a vast QoL improvement.

    Better yet, have these improvements require a quest. A really difficult series of quests themed after enhancing your retainer.
    True. I forgot to mention pvp gear and housing items. I mean, hey..
    (0)

  5. #5
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by ispano View Post
    For many, inventory management is an integral part of an RPG, single player or multiple.
    Most rpgs don't like you level so many jobs on one character either. The lag when using retainers, company chest, etc is horrible as well. Also the way the market board is setup, players undercut you all day so your items don't sell quick making it harder to free up space.

    Inventory needs to be increased and armory space as well!
    (3)
    Last edited by Doo; 11-30-2013 at 06:02 PM.

  6. #6
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Doo View Post
    Most rpgs don't like you level so many jobs on one character either. The lag when using retainers, company chest, etc is horrible as well. Also the way the market board is setup, players undercut you all day so your items don't sell quick making it harder to free up space.

    Inventory needs to be increased and armory space as well!
    The leveling of multiple classes and jobs is why we have the Armory Chest. And in almost ALL circumstances it is plenty adequate. The only time it really becomes an issue is if you have separate pieces for every single class AND job. This can happen if you have Weapons/Tools for every single Class and all the Relics for your Jobs. You'll be short 2 spaces for those.

    Also, undercutting is normal. If people are undercutting to the point it's cheaper to vendor? Buy it and resell, their loss. But otherwise, normal undercutting, is normal. You don't get to control how much people pay, if others want to sell for less, or sooner.
    (0)

  7. #7
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    I don't personally experience much, if any, slowdown with the retainers, but the reason it can be a little slower to pull up retainer inventory etc. is because unlike your character inventory and armory chest, the retainer inventory is not already loaded before hand. When you log your character in it automatically loads up your entire inventory and armory chest because the game needs access to your gear and items dynamically for things like gear set swapping and use of items in crafting and from hot bars.

    The retainer inventory is only loaded each time you call your retainer and your items need to be quickly delisted from the market board as well so the "lag" you experience with the retainer is the time it takes for your client to send the request to the server to open retainer inventory, the server to delist your marketboard items, and then the server to actually pull your retainer inventory from the database. The more stuff you have stored on the retainer the longer that will take especially if a LOT of people are pulling up their retainer inventory at the same time as a server can only retrieve so much information at the same time. This is likely why they're adverse to increasing the Armoire storage ability as whether it's retainer or Armoire it's pulling from the same database so it's an increase in server side load regardless.

    Look at it this way. In FFXI you have immediate access ANYWHERE to 320 item slots if you include equipped gear. and that last 80 was only just added (likely because the declining server populations made the load bearable for the servers). RIght out of the gate in FFXIV we have immediate access to a combined 399 item slots. Your Mog House gave you access to an additional 240 slots (Safe, Locker, Furniture Storage). In XIV the two retainers combined are another 700 storage slots. This is on top of the fact that shards/cyrstals/clusters store in their own separate inventory, and this game doesn't require a million gear swaps.

    What it really boils down to is for the player base there will NEVER be enough storage because as soon as you add more storage people will just packrat until they're full again and ask for more. From 8ish years playing FFXI I know this very well. People would use up the inventory on every alt available on their FFXI account plus sometimes completely separate accounts (for dual boxing) and whine for more inventory...
    (1)
    Last edited by Lithera; 11-30-2013 at 10:08 PM.

  8. #8
    Player
    Deathbyfuture's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Ginger Snap
    World
    Ultros
    Main Class
    Lancer Lv 50

    Bring back Gobbie bag quests!

    I know......no one wants to hear another "bring back something I loved from 11" post, but seriously.......gobbie bags were the bestest and I wish someone would bring that back. They can make them really hard or complicated or expensive, whatever, I'd be willing to do them for more space in my inventory.
    (0)

  9. #9
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Lithera View Post
    What it really boils down to is for the player base there will NEVER be enough storage because as soon as you add more storage people will just packrat until they're full again and ask for more. From 8ish years playing FFXI I know this very well. People would use up the inventory on every alt available on their FFXI account plus sometimes completely separate accounts (for dual boxing) and whine for more inventory...
    And this is why Certain MMOs are always increasing the available inventory and bank space in their games, as well as give means to expand inventory beyond base slots. It is not a strange thing to expect the same from XIV.

    Quote Originally Posted by Alkimi View Post
    Why would you keep gear that you are never going to wear again? Just keep the best for each job and ditch the rest, it's not as if this game has situational gear. Personally I have most things at 50 and one of my 2 retainers is almost empty and used exclusively for selling things on the AH.
    People store gear for more than just looks. Especially as we know a vanity system is coming, folk want to hold on to gear they have because they like the look of it. Though many people, myself included, would hold onto this gear regardless of the presence of a vanity system.

    We're not all mechanical utilitarians, and it's ridiculous to expect people to be.
    (1)

  10. #10
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by ispano View Post
    The leveling of multiple classes and jobs is why we have the Armory Chest. And in almost ALL circumstances it is plenty adequate. The only time it really becomes an issue is if you have separate pieces for every single class AND job. This can happen if you have Weapons/Tools for every single Class and all the Relics for your Jobs. You'll be short 2 spaces for those.

    Also, undercutting is normal. If people are undercutting to the point it's cheaper to vendor? Buy it and resell, their loss. But otherwise, normal undercutting, is normal. You don't get to control how much people pay, if others want to sell for less, or sooner.
    Multiple crafting classes with crafting gear that hasn't been spirit bounded yet. Do I throw them away? I still can use them when I level another craft, add that to all your DOW jobs, seasonal crap, and you can get over easily.

    Undercutting is normal but in this game it's redonkulous.

    No idea why players even defending how horrible the inventory system is in this game. I don't have to take that long sorting in any mmo I've played.
    (1)
    Last edited by Doo; 12-01-2013 at 01:28 AM.