I just thought of something lol...my friends and I play a LOT everyday. Now..we have only seen Behemoth in the launch week. AUGUST!! How is that better then HNM? I understand the claiming system issue...yeah ok, but that is not an issue in fate since its carebear everyone gets to attack. But at least with HNM we had a window and knew a general idea of the spawn time! ; ; Why don't they at least put the timer back in like that lol.

Quote Originally Posted by Velhart View Post
Making content open world is not going to magically make content feel less tedious. That is the nature of MMO's, you enjoy the content at release, then start getting bored a few months in and feels more like a tedious chore, then new patch gets released and the cycle starts over. Making open world end game content the core if FFXI showed anything, made people just bored and angry doing the tedious work until a new expansion came out. It is nice to know I can engage in content without two or three other linkshells taking the claim away, especially with how many people do play the game. Accessibility to me is extremely important and things like instanced content andFATE are great ways to engage in content. Does it break immersion for me? Nope. I find it more realistic that if I am fighting a giant monster in a field, I don't have only 8 people fighting it and 30 people around me sitting and looking at it.

Am I saying there shouldn't be more open world content? No, I welcome any good ideas the development team bring into the table like treasure hunting. However, the game isn't going in a bad direction just because it depends more on instanced content than open world content.
I just want some hard open world end game stuff ; ; Make them put it in!!!! Haha...but yeah I agree it should be realistic/accessible.