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  1. #21
    Player
    TowerDeschain's Avatar
    Join Date
    Sep 2013
    Posts
    26
    Character
    Tower Jusan
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by mr_wazzabi View Post
    So with this in mind, say you use unchained, build 5 stacks of wrath quickly and blow off inner beast, does that mean you can sort of nullify the damage lost from 10s of forced defiance?
    It takes around 20s of global cooldowns to go from 0 to 5 Wrath stacks. However both Vengeance and Berserk add Wrath stacks, meaning that 20s Unchained countdown can be cut short enough to get an Inner Beast off with Unchained Still up.

    You can also do this, though it depends on your MTs aggro.
    – Keep Defiance on from the start (watch your aggro)
    – Work up to 5 Wrath the old fashioned Way
    – When the tank has sufficient aggro, blow Unchained
    – Berserk + Internal Release + Vengeance
    – Get to 5 stacks with 3x Combo
    – Inner Beast
    – Infuriate
    – Inner Beast
    (0)

  2. #22
    Player
    Contemporary's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Aura Mhasi
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by mr_wazzabi View Post
    Are paladins able to crit hits for close to 600 damage? I think not
    750 Spirits Within
    700 Halone

    30 vit Paladin with STR accessories.
    (2)

  3. #23
    Player
    wlakiz's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Lenneth Val'kyr
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Contemporary View Post
    750 Spirits Within
    700 Halone

    30 vit Paladin with STR accessories.
    I crit close to 900 with BB with 30 vit, tank gear and normal relic.
    (1)

  4. #24
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by mr_wazzabi View Post
    Are paladins able to crit hits for close to 600 damage? I think not
    Single shot damage has nothing to do with it, especially since PLD uses a stance that increases damage rate without increasing spikes at all.
    (0)

  5. #25
    Player
    Contemporary's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Aura Mhasi
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by wlakiz View Post
    I crit close to 900 with BB with 30 vit, tank gear and normal relic.
    As Gamemako stated, single large hits mean nothing. You are forgetting Paladin's get 50 additional potency every 2.32 seconds (If using Curtana). That is essentially a free 50 potency per GCD used (It is actually more if you do the math, but for simplicity's sake).

    I am not arguing that Paladin is better than Warrior or vice-versa, I am stating that Paladin's damage output is not as bad as most people think.
    (0)

  6. #26
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Contemporary View Post
    I am not arguing that Paladin is better than Warrior or vice-versa, I am stating that Paladin's damage output is not as bad as most people think.
    I think a lot of people assumed that WAR would be the more damage-focused tank. It doesn't help that WAR does have some advantage in tanking stance (though the tanking DPS relationship is rather complex), and many players just assume this extends into non-tanking situations where it in fact does not.
    (0)

  7. #27
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    Go download the DPS meter App then compare a perfect Warrior rotation vs a Paladin simple rotation. Paladin wins. When you look at the damage contribution you will find that around 30% DPS contribution comes from Auto Swings, Sword Oath just makes that part better and flat out beats the warrior without being a try hard I might add..
    (0)

  8. #28
    Player
    wlakiz's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Lenneth Val'kyr
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by TaneshimaPopura View Post
    Go download the DPS meter App then compare a perfect Warrior rotation vs a Paladin simple rotation. Paladin wins. When you look at the damage contribution you will find that around 30% DPS contribution comes from Auto Swings, Sword Oath just makes that part better and flat out beats the warrior without being a try hard I might add..
    Unlikely, unless you parse it against a dummy over the course of 10min but if you look at reality, you never get 100% up time . All curent fights favors warrior style dps and that goes from dungeon bosses to Ifirit, Garuda, titan and all BC turns
    (0)

  9. #29
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    Dungeon bosses and Primal yes probably Warriors get more bang for their buck with well timed CDs. But lets not forget the time where Warrior is compelled to do Maim > SE Combo cause Primal just whooshed away. I don't see why on Caduceus you are not on 100% uptime, nor do ADS, Turn 4 you might have minor down time. Only downtime for Twintania is pretty much Snake kite phase if you are doing it.

    And it has been confirmed many a times. That Berserk is no where close to Fight or Flight in the DPS department, the warrior has to use Internal Release to overcome the advantage of Fight or Flight. And since you said 10 minutes, Warrior as of current implementation zero out on TP faster than Paladin by a large margin, even more so if you use minimal to no Defiance.
    (0)

  10. #30
    Player
    wlakiz's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Lenneth Val'kyr
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Turn 1, if you're doing burst down strategy like what most fc do these days then warrior is better. For ads, the fight is too short for the pally's sword oath to catch up, also you want the slashing buff if you go the left route. Turn 4, again you want burst DPs to get the mobs down. Turn 5, burst for the conflag.
    (0)

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